Griselda Arnuanna, Female Half-Elf [Permalink]
Personal [hide]
Description: She has the majority of her body covered in plate, and carries nunchakus. She wears her chestnut hair down. Her hazel eyes dart from person to person.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is skeptical of what others tell her and is slow to trust.
History: She was born in the east. A few years later when the north was not economically sound they moved to her current location. She left for the east, certain she would find work there.
Motivation: She has comitted a past crime that haunts her to this day; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Insomniac, Shy. Bonds: Immigrant. Occupation: Animal Trainer
Voice: Speaks in third person
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 51 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 16 (+3) | 8 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.
Creega Whitby, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a tight fitting black shirt and pants, and she perpetually has her axe ready. Her hair is cut close to her head. She has hazel eyes.
Personality: A skeptical and narcissistic woman, Creega's first love is herself. Her second love is also herself. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She is the product a well kept family trust fund and as such has never really known need. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She is greedy; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Impeccable. Flaws: Antagonistic. Bonds: Slave, Rich. Occupation: Painter
Voice: Thin and wheezing
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Evil (CR 7)
Armor Class 12
Hit Points 55 (7d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 14 (+2) | 15 (+2) | 10 (+0) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +7
Possessions: Just what you see.
Ida Oakes, Female Human [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She sports brown clothing, slightly heavier than average wear. She keeps her white hair in a pixie cut. Her amber eyes dart from person to person to random spaces in the air.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Ida is combative with any and all who dare try her patience in the slightest.
History: She was born at the edge of vast mountains. Her father was very strict, and drilled into her lessons on being the perfect lady. She bought a monstrous two handed axe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Nothing but the best is good enough for her; and she doesn't get along with people that don't share her tastes
Ideals: Optimist, Justice, Impeccable. Bonds: Poor, Nature. Occupation: Miller
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 108 (11d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 14 (+2) | 16 (+3) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Terran, Gnoll, Undercommon
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +7
Possessions: 1700 gp. Moonstone (70 gp). Red-brown spinel (110 gp). Hematite (14 gp). Deep blue spinel (500 gp). Malachite (14 gp). Rose (70 gp). Zircon (70 gp). 1 Minor magic item. 1 Minor magic item.
Kriv Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a moderate pudge and is not very fit. His crest is greying and his face has many wrinkles. His face is covered beneath a completely black helmet.
Personality: Abrasive and pushy, he has a hard time making friends. He is skeptical of what others tell him and is slow to trust.
History: When he was but 4 years old his parents immigrated from the west. Through the years after Kriv was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Kriv's mother didn't care for him much, and the feeling was mutual. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He's repulsed by the PC; and retire the richest man in the west
Ideals: Entrepeneur. Flaws: Antagonistic, Shy. Bonds: Immigrant. Occupation: Baker
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 9)
Armor Class 10
Hit Points 37 (9d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 13 (+1) | 17 (+3) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Orc, Druidic, Gnoll
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 3 | 2 | 1 | 0 | 0 |
Possessions: 4000 sp. Large well-done wool tapestry (200 gp).
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Their contribution stands as a beacon of hope for all adventurers!


