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NPC Generator

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Advanced [show]


Shadow Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across her face, she wears a brown shirt, with a grey mid length skirt with grey tights and flats, usually wearing a coat over them. She has moderate length beige fur. She tend to wears goggles to shield her eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was raised in a white middle class family as the only child. Her childhood dream was to be a Cook, but she was a colossal failure. She then took over the family business and is one of the better Miner for hire.

Motivation: She loathes her own lifestyle; and marry her sister to traveling adventurers

Flaws: Antagonistic, Mundane, Depressed. Bonds: Family, Job. Occupation: Miner

Voice: Gruff and masculine

Attributes [hide]

Shadow Grass, Female Tabaxi Warlock 9
Medium (4'7") Tabaxi, Neutral Good (CR 9)
Armor Class 14
Hit Points 59 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 13 (+1)7 (-2) 14 (+2)12 (+1)
Skills Persuasion +4, Sleight of Hand +7
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Brown-green garnet (150 gp). Brown-green garnet (150 gp). Moss agate (6 gp). 1 Minor magic item.


Social Check DCs


Flame On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears a fine chain shirt which she covers with pastel colored cloaks and clothing, and sports empty pouches on her belt. She wears her beige fur down. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has since lost track of the people in her past.

Motivation: She has a rivalry with the Church that dominates her actions; and she loathes her own lifestyle

Flaws: Depressed, Impulsive, Mundane. Bonds: Family, Religious. Occupation: Sage

Voice: Slurs words

Attributes [hide]

Flame On the Water, Female Tabaxi Aristocrat 1
Medium (5'8") Tabaxi, Neutral Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)15 (+2) 3 (-4)14 (+2)
Skills Perception -2
Senses Passive Perception 8
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 160 gp. 1 Banded mail.


Social Check DCs


Great Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she has the majority of her body covered in plate. She has styled her brown fur well, parting it to the left. Her blue eyes are slightly larger than normal.

Personality: Her tongue was cut out and she uses sign language. She is a great chef.

History: The child of southern immigrants she idolized her father. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She moves from town to town, unable to find a place to settle.

Motivation: She has decided she is irredeemable.

Ideals: Gifted. Flaws: Disease. Bonds: Immigrant, Criminal record. Occupation: Body Guard

Voice: Slurs words

Attributes [hide]

Great Wind, Female Tabaxi Barbarian 5
Medium (5'3") Tabaxi, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 25 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 7 (-2)11 (+0) 13 (+1)17 (+3)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +6

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pikar Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a red collared shirt and tan pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His white hair is cut jaggedly and amateurishly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: His tongue was cut out and he uses sign language. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He hasn't been sleeping well lately.

Motivation: He is greedy; and to get a good night's sleep

Flaws: Disease, Antagonistic, Insomniac. Bonds: Rich. Occupation: Spice Merchant

Voice: Soft and melodious

Attributes [hide]

Pikar Greenleaf, Male Halfling Sorcerer 1
Small (3'1") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)16 (+3) 12 (+1)14 (+2)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Elven, Undercommon, Terran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 6000 cp.


Social Check DCs

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