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NPC Generator

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Advanced [show]


Ulblyn Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He does not wear sleeves and tends to eschew shirts when he can avoid it. His chestnut hair is cut short with large spiked bangs in the front. He has a dull look in his hazel eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: His father raised him in a mountain cabin. Through the years after Ulblyn was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Ulblyn's mother didn't care for him much, and the feeling was mutual. He has dedicated himself to building a better kind of golem.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he's repulsed by the pc

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Nature, Adventurer, Debt. Occupation: Cook

Voice: Ums and uhs a lot

Attributes [hide]

Ulblyn Jamjar, Male Halfling Aristocrat 7
Small (2'10") Halfling, Neutral Good (CR 7)
Armor Class 10
Hit Points 51 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)11 (+0) 12 (+1)13 (+1)
Skills Persuasion +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0

Possessions: 100000 cp. Solid gold idol (500 gp). Large well-done wool tapestry (400 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp).


Social Check DCs


Fallond Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: This dark-skinned male tends to wear a grey poncho over his likewise colored trousers and shirt. He is tall, broad shouldered and powerfully built. His hair is short and red. His eyes, though not visible through his cowl, are amber.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He is lazy, self-centered, vain, and jealous.

History: Fallond was raised in a hard working conservative environment. Cursed with a spirit at a very young age, Fallond has worked very hard to control his curse. He has worked as a Carter like his mother before him.

Motivation: He doesn't get along with people that don't share his tastes; and to be a glassblower again

Ideals: Artistic, Impeccable. Flaws: Selfish, Disease. Bonds: Job. Occupation: Carter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Fallond Loderr, Male Dwarf Bard 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)12 (+1) 13 (+1)7 (-2)
Skills Deception +0, Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 180 gp.


Social Check DCs


Faran Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear white pants and tee shirts. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His eyes, though not visible through his cowl, are green.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a habit of throwing himself into exceedingly dangerous situations.

History: His mother raised him in a mountain cabin. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He seems to be bored by most things; and to prove his worth to the world

Ideals: Persistence. Flaws: Impulsive, Mundane. Bonds: Job, Nature. Occupation: Laborer

Voice: Uses lots of figures of speech

Attributes [hide]

Faran Stoutman, Male Halfling Wizard 10
Small (3'3") Halfling, Lawful Neutral (CR 10)
Armor Class 14
Hit Points 13 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)14 (+2) 12 (+1)11 (+0)
Skills Medicine +5, Survival +5
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Goblin
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444433

Possessions: 1600 gp.


Social Check DCs


Shax Intellect, Female Tiefling [Permalink]

Personal [hide]

Description: She very much looks the part of a Fletcher. She has a moderate pudge and is not very fit. Her purple hair is heavily combed to the right. Her silver eyes dart around the room hyper actively observing anyone and anything.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Shax was born the youngest of three triplets. One day when Shax was young, her mother was sewing while trying to overcome the flu, when suddenly her mother dropped to the ground dead. Her mother had died from a severe disease that was unknown to the village doctor. Shax was heart-stricken from the event, and her father started working long hours to provde for them. She has set out to sabotage the competition.

Motivation: Sabotage a competitor.

Ideals: Philantrophist. Flaws: Hedonist, PTSD. Bonds: Job, Family. Occupation: Fletcher

Voice: Voice breaks

Attributes [hide]

Shax Intellect, Female Tiefling Expert 2
Medium (4'7") Tiefling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 12 (+1)12 (+1) 10 (+0)13 (+1)
Skills Animal Handling +2, Deception +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0

Possessions: 180 gp. Rock crystal (20 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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