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NPC Generator

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Advanced [show]


Three Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears loose pants and a collared shirt complete with sweater beneath his coat. He wears his lavender fur up. His blue eyes are passionate and lively.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. Further he is a bit of a stoner and is frequently out of it.

History: Gifted from a young age, Three studied abroad. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to work out more often; and someone believes him a fraud

Ideals: Athletic, Gifted, Logical. Flaws: Addict. Bonds: Enemies. Occupation: Priest

Voice: High pitched and raspy

Attributes [hide]

Three Of Claws, Male Tabaxi Monk 5
Medium (5'6") Tabaxi, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 45 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 18 (+4)4 (-3) 18 (+4)9 (-1)
Skills Intimidation +2, Performance +2
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Mamnen Guilt, Male Tiefling [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He tends to wear a large black jacket. His whole body is exceptionally muscular. He wears a deerstalker hat to cover his moderate length dark red hair. His face is covered beneath a completely black helmet.

Personality: Mamnen hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is skeptical of what others tell him and is slow to trust.

History: Mamnen was born the youngest of three triplets. He has chosen to use the inheritance that was left to him frivolously. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Doesn't want to be a Brewer and was forced into it by his family; and to reunite with his absent father

Ideals: Artistic. Flaws: Shy. Bonds: Immigrant, Family, Rich. Occupation: Brewer

Voice: Italian accent

Attributes [hide]

Mamnen Guilt, Male Tiefling Barbarian 6
Medium (5'8") Tiefling, Neutral Good (CR 6)
Armor Class 11
Hit Points 54 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)18 (+4) 15 (+2)15 (+2)
Skills Arcana +7, Athletics +4
Senses Passive Perception 12
Languages Common, Aquan, Abyssal, Gnome, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4

Possessions: 6000 sp. 1 Full Plate. 1 Half-Plate.


Social Check DCs


Ortegar Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his chestnut hair down. His face is covered beneath a completely black helmet.

Personality: He is witty, but his monotone delivery comes off as unnerving He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Farmer work with an outfit from a few towns over. Farmer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Farmer for the past few years.

Motivation: Regain custody of his daughter; and sabotage a competitor

Ideals: Joker. Bonds: Adventurer, Slave, Job, Family. Occupation: Farmer

Voice: Speaks with back of mouth

Attributes [hide]

Ortegar Smoothhands, Male Halfling Commoner 8
Small (2'11") Halfling, Chaotic Neutral (CR 8)
Armor Class 14
Hit Points 17 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)15 (+2) 11 (+0)14 (+2)
Skills Insight +3, Performance +5
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Draconic
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 11000 sp. Jasper (40 gp). Alexandrite (600 gp). White pearl (70 gp). Rich purple corundum (600 gp). Hematite (15 gp). 1 Minor magic item.


Social Check DCs


Seraphina Hilltopple, Female Halfling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has shaved her head bald. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Always inclined to offer people food she seems plenty friendly. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Sold as a small child to a brothel owner, Seraphina was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She has dedicated herself to building a better kind of golem.

Motivation: She has decided she is irredeemable.

Ideals: Philantrophist. Flaws: Forgetful. Bonds: Adventurer, Mentor, Criminal record. Occupation: Mortician

Voice: Mousy voice

Attributes [hide]

Seraphina Hilltopple, Female Halfling Fighter 6
Small (2'10") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 37 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)12 (+1) 11 (+0)9 (-1)
Skills Nature +4, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Halfling, Gnome
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 700 gp. Citrine (80 gp). Deep green spinel (70 gp). Tourmaline (70 gp). Obsidian (6 gp).


Social Check DCs

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