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NPC Generator

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Advanced [show]


Panana Sympony, Female Gnome [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'1" when asserting herself. With bright brown hair. Her brown eyes have a joyful gleam in them most of the time.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was raised in a white middle class family as the only child. She took every job she could get her hands on, but the opportunities for Gnomes in the west were limited. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To find somewhere to settle down.

Flaws: Mundane. Bonds: Rich, Family, Religious, Immigrant. Occupation: Bellfounder

Voice: High pitched, excited

Attributes [hide]

Panana Sympony, Female Gnome Wizard 1
Small (3'1") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)7 (-2) 15 (+2)11 (+0)
Skills Acrobatics +3, Religion +0
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 140 gp. Moss agate (12 gp).


Social Check DCs


Traulam Amastacia, Female Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is constantly adorned with expensive silk clothing, often dyed in bright tan and red, and wears rings and necklaces with large, colorful gems. Her red hair is cut jaggedly and amateurishly. Her brown eyes are passionate and lively.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: The child of western immigrants she idolized her father. Before the accident, she was one of the most outspoken anti-Dwarven activists. She was mortally wounded, saved by a kind and fast-acting Dwarven doctor. After a long history of fighting, Traulam and her spouse have recently divorced.

Motivation: Dwarven compassion; and she is greedy

Flaws: Antagonistic, Impulsive, Racist. Bonds: Rich, Immigrant. Occupation: Guard

Voice: Speaks through clenched teeth

Attributes [hide]

Traulam Amastacia, Female Elf Warlock 2
Medium (5'3") Elf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)16 (+3) 13 (+1)17 (+3)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Sylvan, Aquan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132200000

Possessions: 1200 sp.


Social Check DCs


Oriff Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she dresses in collared shirts and wears a proper scarf over her head. Her silver hair is lengthy. She is baby faced.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Oriff liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She became a Priest soon after.

Motivation: To share knowledge with the world; and further expansion of business

Ideals: Gifted, Logical. Flaws: Antagonistic. Bonds: Nature, Job. Occupation: Priest

Voice: Hard of hearing, loud

Attributes [hide]

Oriff Ironfist, Female Dwarf Rogue 12
Medium (3'9") Dwarf, True Neutral (CR 12)
Armor Class 11
Hit Points 83 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)12 (+1) 13 (+1)6 (-2)
Skills Animal Handling +5, Deception +2
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1

Possessions: 2000 gp. Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Gold dragon comb with red garnet eye (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cloud Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a husky woman, who usually wears her brown robe and has her trident always slung over her shoulder. She wears her cinnamon fur down. Her face is covered beneath a completely black helmet.

Personality: She hates gnolls. She views them as having robbed her home of its proper glory. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Born in a small village she learned the ways of the warrior from her mother. Her parents enrolled her in a Commoner school at a young age so that she could practice her divine talents. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is currently in port desperately looking for someone to get her out

Ideals: Fighting, Gifted. Bonds: Enemies, Slave. Occupation: Priest

Voice: Pronounces difficult words wrong

Attributes [hide]

Cloud Grass, Female Tabaxi Commoner 3
Medium (5'4") Tabaxi, Chaotic Good (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)10 (+0) 10 (+0)12 (+1)
Skills Animal Handling +2, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 3000 sp.


Social Check DCs

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