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Brottor Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears skinny pants and wears a grey and yellow robe with the hood down. His hair is white and curly. His hazel eyes lackadaisically let the world flow into them.

Personality: Brottor speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: Regain custody of his daughter; and he doesn't get along with people that don't share his tastes

Ideals: Athletic, Impeccable, Gifted. Bonds: Rich, Family. Occupation: Fletcher

Voice: Pirate accent

Attributes [hide]

Brottor Thrahak, Male Dwarf Sorcerer 2
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)15 (+2) 11 (+0)12 (+1)
Skills Insight +2, Performance +3
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 220 gp. 1 Half-Plate.


Social Check DCs


Mord Chatham, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a white costume with the symbols of the sun god on his torso. His skin is fair and his fingers are delicate and long. He has brown hair. His hazel eyes dart from person to person.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He takes great joy in being the best Locksmith in town.

History: Mord hails from a village terrorized by dire rats. After coming to the age of reason, Mord took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and balancing his hectic life and new locksmith responsibilities is difficult

Ideals: Passionate, Gifted. Bonds: Job, Enemies, Criminal record. Occupation: Locksmith

Voice: Timid voice

Attributes [hide]

Mord Chatham, Male Half-Orc Ranger 7
Medium (5'3") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 32 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)11 (+0) 16 (+3)16 (+3)
Skills History +3, Religion +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 500 gp. Gold dragon comb with red garnet eye (700 gp). An abacus with copper, silver and gold markers (80 gp). Gold dragon comb with red garnet eye (700 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heskan Pfaphnyrennish, Male Dragonborn [Permalink]

Personal [hide]

Description: This man stands a little under 6'6" and is a bit bulky. He is very muscular particularly in the legs. He sports green clothing, slightly heavier than average wear. His red crest is kept up in a ponytail inside a small hat. He has a tattooed face.

Personality: This man loves dancing and to teach people dancing more than just about anything. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Heskan grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Heskan. He was always very intelligent and has formed a secret society of specialists.

Motivation: He feels that his past leaves him morally obligated to help; and wants to raise his children well

Ideals: Artistic. Flaws: Secretive. Bonds: Has a crush, Criminal record, Family. Occupation: Knight

Voice: Uses lots of figures of speech

Attributes [hide]

Heskan Pfaphnyrennish, Male Dragonborn Cleric 3
Medium (6'6") Dragonborn, True Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)15 (+2) 13 (+1)18 (+4)
Skills Religion +4, Survival +3
Senses Passive Perception 11
Languages Common, Aquan, Orc
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 3100 sp.


Social Check DCs


Pelt In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her fur is greying and her face has many wrinkles. Her eyes, though not visible through her cowl, are blue.

Personality: She is fixated on the number 84. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She always tries to repair and not replace. It was this mentality that drove her into the Engraver business.

History: She was born several months after her father was called into army service. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She moves from town to town, unable to find a place to settle.

Motivation: She'd like to take her coworkers down a peg; and she is not mentally stable, and does not behave rationally

Ideals: Persistence. Flaws: Insane. Bonds: Poor, Military, Immigrant. Occupation: Engraver

Voice: Voice breaks

Attributes [hide]

Pelt In Woods, Female Tabaxi Adept 17
Medium (5'5") Tabaxi, Neutral Good (CR 17)
Armor Class 11
Hit Points 73 (17d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)14 (+2) 15 (+2)11 (+0)
Skills Nature +8, Survival +8
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16333321

Possessions: 1500 pp. Fiery yellow corundum (700 gp). Banded agate (11 gp). Chrysoberyl (100 gp). Jasper (50 gp). Rhodochrosite (11 gp). Moonstone (50 gp). Fire opal (700 gp). Rhodochrosite (11 gp). Chrysoprase (50 gp). Alexandrite (300 gp). Azurite (11 gp).


Social Check DCs

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