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NPC Generator

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Advanced [show]


Nadarr Gygazzylyshrift, Male Dragonborn [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he wears a green collared shirt and white pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. He has dyed his greying scarlet crest a little too much giving a sharp scarlet color. His red unseeing eyes seem to look past you.

Personality: Nadarr hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He is the product a well kept family trust fund and as such has never really known need. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Artistic. Flaws: Disease, Insane. Bonds: Job, Rich. Occupation: Bounty Hunter

Voice: Italian accent

Attributes [hide]

Nadarr Gygazzylyshrift, Male Dragonborn Fighter 5
Medium (6'4") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 12 (+1)7 (-2) 15 (+2)13 (+1)
Skills Athletics +7, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Millicent Windsor, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She has a large brown mantle and cape that has been intricately interwoven into her tan robe. She has wavy chestnut hair. Her eyes, though not visible through her cowl, are hazel.

Personality: Millicent is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She was born to a pair of big game hunters, but was frequently ill as a child. From there she went from mercenary job to mercenary job. She now travels the world, in search of power and loot.

Motivation: She would like to get married and retire; and she's looking for her big break

Ideals: Extrovert. Flaws: Disease. Bonds: Poor, Has a crush, Adventurer. Occupation: Barrister

Voice: Soft and melodious

Attributes [hide]

Millicent Windsor, Female Human Barbarian 5
Medium (4'7") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 59 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)12 (+1) 12 (+1)9 (-1)
Skills Persuasion +2, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 4000 sp. A large tome filled with over one hundred recipes written by a former royal chef. (60 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp). 1 Bullseye lantern. 1 Superior lock. 1 Average lock. 1 Silk rope.


Social Check DCs


Vlorn Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: This man wears a fine chain shirt which he covers with white colored cloaks and clothing. He is muscular with a powerful set of arms. His brown hair is kept up in a ponytail inside a broad hat. His fierce brown eyes like to dwell on things.

Personality: Eccentric and domineering, Vlorn will drive conversation. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a pair of adventurers, Vlorn grew up listening to his father's many stories. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Armorer work with an outfit from a few towns over. Armorer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He is searching for what he claims is his rightful reward.

Motivation: Nothing but the best is good enough for him; and he is unsatisfied with his job

Ideals: Extrovert, Impeccable. Flaws: Fearful. Bonds: Adventurer, Job. Occupation: Armorer

Voice: Forgets to breathe while speaking

Attributes [hide]

Vlorn Underfoot, Male Halfling Commoner 5
Small (3'2") Halfling, Neutral Good (CR 5)
Armor Class 11
Hit Points 27 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)12 (+1) 10 (+0)15 (+2)
Skills Intimidation +5, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 3000 sp.


Social Check DCs


Damaia Enigma, Female Tiefling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears a faded coat and loose pants complete with small hat. She has done her best to style her silver hair to look like a famous performer. She has white eyes.

Personality: She is extraordinarily eccentric. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was raised in a island tribe. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She bought a longsword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is not mentally stable, and does not behave rationally; and she's attracted to the pc

Ideals: Gifted. Flaws: Insane. Bonds: Nature, Mentor. Occupation: Bounty Hunter

Voice: Soft and mumbly

Attributes [hide]

Damaia Enigma, Female Tiefling Aristocrat 10
Medium (4'8") Tiefling, Neutral Good (CR 10)
Armor Class 11
Hit Points 61 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)15 (+2) 11 (+0)15 (+2)
Skills Deception +6, Investigation +6
Senses Passive Perception 10
Languages Common, Gnome, Auran
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 1100 gp.


Social Check DCs

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