Birel Woodhouse, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman stands a little under 4'8" and is a bit bulky. She is very muscular particularly in the legs. She wears a violet shirt with thin yellow vertical stripes and white pants. She has moderate length silver hair. Her eyes, though not visible through her cowl, are gray.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She pushes her goals aggressively. She is also a coward if confronted.
History: The child of northern immigrants she idolized her mother. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She has set out to sabotage the competition.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.
Flaws: Fearful. Bonds: Job, Immigrant, Criminal record. Occupation: Spice Merchant
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'8") Half-Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 12 (+1) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 300 sp.
Faral Xistsrith, Female Elf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a worn and beaten armor. Her silver hair is lengthy. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. Flattery will make her almost putty in your hands.
History: She was born the only child of a wealthy merchant. Her parents enrolled her in a Bard school at a young age so that she could practice her necromantic talents. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She is not mentally stable, and does not behave rationally; and to reunite with her absent mother
Ideals: Entrepeneur, Gifted. Flaws: Insane, Terse, Selfish. Occupation: Brewer
Voice: Eastern European accent
Attributes [hide]
Medium (5'3") Elf, True Neutral (CR 13)
Armor Class 13
Hit Points 57 (13d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 16 (+3) | 13 (+1) | 14 (+2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Celestial, Ignan
Attacks Melee +3 / 4d4-1, Ranged +7 / 4d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 3 | 3 | 3 | 3 | 2 |
Possessions: 3000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). Brass mug with jade inlays (300 gp). 1 Medium magic item.
Xappan Chant, Male Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged man prefers to wear black clothing when he does not wear armor, and a wedding ring on his left hand. His silver hair has been sun bleached extensively. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: This man loves poetry and to teach people poetry more than just about anything. He has all his life been fascinated with poetry.
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Xappan took refuge in the ruined castle and found the beat up lance and armor he uses now. He then took over the family business and is one of the better Healer for hire.
Motivation: Marry his brother to traveling adventurers; and to reunite with his absent father
Ideals: Artistic. Flaws: Insomniac. Bonds: In love, Nature, Job, Family. Occupation: Healer
Voice: Eastern European accent
Attributes [hide]
Medium (6'9") Tiefling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 9 (-1) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 |
Possessions: 40 gp.
Ugol Everly, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a mite stocky and typically wears a sleeveless long coat of deep black leather and dull brown iron scale mail. He wears his black hair up in a very large beehive style do. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He is extraordinarily eccentric. He is lazy, self-centered, vain, and jealous.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has recently gotten a pet goose that steals things from people.
Motivation: To protect his home; and he is a bit of a kleptomaniac
Flaws: Insane, Selfish. Bonds: Rich, Criminal record, Guardian. Occupation: Banker
Voice: Soothing and warm
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 34 (6d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 15 (+2) | 9 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 700 gp. Golden yellow topaz (300 gp).
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Their contribution stands as a beacon of hope for all adventurers!


