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NPC Generator

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Advanced [show]


Dee Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: She has a missing left leg. She wears long strands of sapphire and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has wavy red hair. Her face is covered beneath a completely black helmet.

Personality: A skeptical and narcissistic woman, Dee's first love is herself. Her second love is also herself. She is a great chef.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She now mingles about in high society.

Motivation: She doesn't get along with people that don't share her tastes; and she has money and likes to spend it

Ideals: Impeccable, Gifted. Bonds: Rich. Occupation: Actor

Voice: Pronounces difficult words wrong

Attributes [hide]

Dee Tealeaf, Female Halfling Cleric 2
Small (2'11") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)12 (+1) 14 (+2)10 (+0)
Skills History +3, Performance +2
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 70 pp. 1 Masterwork Common Melee.


Social Check DCs


Gerard Wasanthi, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a violet collared shirt and red pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He keeps his golden hair in a pixie cut. He wears crescent spectacles with a black brim.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is afraid of women and trembles around them

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. When money was particularly tight he was walking through alleys when he overheard a Butcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Doesn't want to be a Butcher and was forced into it by his family; and to reunite with his absent father

Flaws: Shy. Bonds: Poor, Family, Religious, Enemies. Occupation: Butcher

Voice: Smooth and feminine

Attributes [hide]

Gerard Wasanthi, Male Half-Elf Barbarian 12
Medium (5'4") Half-Elf, Lawful Good (CR 12)
Armor Class 10
Hit Points 75 (12d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)16 (+3) 15 (+2)18 (+4)
Skills Deception +8, Persuasion +8
Senses Passive Perception 12
Languages Common, Elven, Ignan, Abyssal, Celestial
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1

Possessions: 400 pp. Brass mug with jade inlays (500 gp). Carved bone or ivory statuette (20 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (20 gp). Silver comb with moonstones (400 gp). Brass mug with jade inlays (500 gp). A small bag of saffron. (20 gp).


Social Check DCs


Gunter Tyndall, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He has moderate length white hair. He has brown eyes.

Personality: He is extraordinarily eccentric. He pushes his goals aggressively. He is also a coward if confronted.

History: When he was but 3 years old his parents immigrated from the north. His mother was a mechanic, and taught him how to fix just about anything. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally; and he feels threatened by others

Ideals: Persistence. Flaws: Insane, Fearful. Bonds: Immigrant. Occupation: Glassblower

Voice: Voice breaks

Attributes [hide]

Gunter Tyndall, Male Human Rogue 1
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 8
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 8 (-1)9 (-1) 13 (+1)14 (+2)
Skills Animal Handling +3, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1

Possessions: 5000 cp. Silver pearl (150 gp). 1 Magnifying glass.


Social Check DCs


Fenriz Dischord, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He wears a top hat to hide his balding. He has a dull look in his gold eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Fenriz was born the youngest of three triplets. In his 13th year, his parents were killed by a giants raid, leaving Fenriz alone in the world. After a stint in an orphanage, he was adopted. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has money and likes to spend it; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Fighting. Flaws: Insane. Bonds: Adventurer, Enemies, Family, Rich. Occupation: Fisher

Voice: Speaks with back of mouth

Attributes [hide]

Fenriz Dischord, Male Tiefling Bard 11
Medium (5'6") Tiefling, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 52 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)13 (+1) 15 (+2)14 (+2)
Skills Insight +6, Survival +6
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133333

Possessions: 400 gp. Silver-plated steel longsword with jet jewel in hilt (900 gp). Brass mug with jade inlays (600 gp). Carved bone or ivory statuette (100 gp). Gold dragon comb with red garnet eye (1400 gp). Gold dragon comb with red garnet eye (1400 gp). Old masterpiece painting (400 gp).


Social Check DCs

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