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Advanced [show]


Veloptima Folkor, Female Gnome [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She keeps her white hair in a pixie cut. Her eyes, though not visible through her cowl, are gray.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She believes the world needs to unite to get rid of dire rats once and for all.

History: Born to a Mason, her mother struggled to pay the bills. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Spy work with an outfit from a few towns over. Spy work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has gone from town to town working and never settling down anywhere, but has fallen for a local Mason. She hasn't told them the truth, but wants to settle down with them.

Motivation: Wants to open a new tavern; and wants a kiss

Ideals: Entrepeneur. Bonds: Job, Enemies, Poor, Has a crush. Occupation: Spy

Voice: Spits and sputters

Attributes [hide]

Veloptima Folkor, Female Gnome Aristocrat 8
Small (3'5") Gnome, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 63 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 17 (+3)11 (+0) 16 (+3)10 (+0)
Skills Athletics +1, Stealth +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 2d10-2, Ranged +3 / 2d10+0, Grapple +3

Possessions: 60000 cp. A silver and pearl hairclip (10 gp). Jeweled anklet (2000 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Melissa Huckabee, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman wears a well pressed and immaculate suit (or dress). She keeps her auburn hair in a flapper bob. She is baby faced.

Personality: She dislikes all the random violence that takes place in the north. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Priest arts, while her mother instructed her in etiquette, music and courtly manner. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She's since become an addict/alcoholic.

Motivation: She is currently in port desperately looking for someone to get her out; and she is wracked by social anxiety

Ideals: Pacifist. Flaws: Fearful, Addict. Bonds: Rich, Slave. Occupation: Priest

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Melissa Huckabee, Female Human Commoner 1
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)7 (-2) 15 (+2)14 (+2)
Skills Deception +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 30 gp. Black pearl (200 gp). 1 Masterwork Light wooden shield.


Social Check DCs


Tyna Hogcollar, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a red cloak and cross-gartered black stockings. Her hair is long and silver with streaks of auburn, and is pulled back with small red clips. Her eyes are a pleasant amber.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Tyna is combative with any and all who dare try her patience in the slightest.

History: The child of a Beggar, who enjoyed hunting, Tyna was taken on many hunting expeditions. Tyna abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She bought a sai and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She has money and likes to spend it; and she wants to meet her childhood hero

Ideals: Opinionated, Justice. Bonds: Nature, Adventurer, Rich. Occupation: Engraver

Voice: Booming voice

Attributes [hide]

Tyna Hogcollar, Female Halfling Bard 4
Small (3'0") Halfling, Lawful Good (CR 4)
Armor Class 13
Hit Points 19 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)12 (+1) 13 (+1)13 (+1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Einkil Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a brown coat. He carries with him a set of monstrous two handed axes on his belt, each one with a jet on the hilt. His auburn hair is cut short with large spiked bangs in the front. His face is covered beneath a completely black helmet.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He took every job he could get his hands on, but the opportunities for Dwarves in the north were limited. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Einkil fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He loathes his own lifestyle; and nothing but the best is good enough for him

Ideals: Fighting, Optimist. Bonds: Military, Immigrant. Occupation: Roofer

Voice: Booming voice

Attributes [hide]

Einkil Orcfoe, Male Dwarf Adept 4
Medium (4'1") Dwarf, Lawful Good (CR 4)
Armor Class 12
Hit Points 29 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 19 (+4)6 (-2) 13 (+1)10 (+0)
Skills Acrobatics +4, History +0
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 100 gp. Sard (80 gp). 1 Minor magic item.


Social Check DCs

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