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NPC Generator

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Advanced [show]


Aldous Tewksbury, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is constantly adorned with expensive silk clothing, often dyed in bright brown and pastel, and wears rings and necklaces with large, colorful gems. His brown hair has been sun bleached extensively. He wears large thick round spectacles.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Aldous is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: A powerful wizard made him what he is. A freak accident while working with his Locksmith mother left him crippled. Due to his spouse's obsession with being a Locksmith they were divorced and he won custody of their son. He worked as a Detective, and he later adopted a second son.

Motivation: Doesn't want to be a Detective and was forced into it by his family; and money/treasure

Flaws: Antagonistic, Disease. Bonds: Rich, Family, Mentor. Occupation: Detective

Voice: German accent

Attributes [hide]

Aldous Tewksbury, Male Human Ranger 11
Medium (5'4") Human, Lawful Good (CR 11)
Armor Class 10
Hit Points 75 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)11 (+0) 14 (+2)10 (+0)
Skills Arcana +4, Investigation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 140 pp. Golden circlet with four aquamarines (3000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vonbin Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears light armors faded through time and improper care. His red hair, when down, is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Beggar arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. He has been a successful dealer in antiques buying low and selling high.

Motivation: Nothing but the best is good enough for him; and he is greedy

Ideals: Impeccable, Entrepeneur. Bonds: Enemies, Rich. Occupation: Beggar

Voice: Voice breaks

Attributes [hide]

Vonbin Eversharp, Male Dwarf Cleric 4
Medium (4'2") Dwarf, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)13 (+1) 15 (+2)11 (+0)
Skills Athletics +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 41000 sp.


Social Check DCs


Baern Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and typically wears grey cloth garments or leather armor. His silver hair is drawn into a tight pony tail with a dagger scrunchie. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Baern hails from a village terrorized by giants. He went to a religious school and was inspired by the priests there in charitable deeds. He was granted arcane powers by his dying brother.

Motivation: He wants nothing more than to rejoin the army; and he has a rivalry with the church that dominates his actions

Ideals: Joker, Gifted. Bonds: Enemies, Religious, Military. Occupation: Spice Merchant

Voice: Spanish accent

Attributes [hide]

Baern Stoutale, Male Dwarf Adept 2
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 15 (+2)13 (+1) 13 (+1)8 (-1)
Skills Intimidation +1, Investigation +3
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 70 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Margery Northcott, Female Human [Permalink]

Personal [hide]

Description: She is wearing a long, grey cloak, and she perpetually has her rapier ready. She wears a broad hat to hide her balding. She has amber eyes and a grey hat with a white feather.

Personality: She snorts whenever she laughs or is feeling confident. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She was born blind and as such lacked many opportunities for work. In her 10th year, her parents were killed by a goblins raid, leaving Margery alone in the world. After a stint in an orphanage, she was adopted. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Margery fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Her spouse's relatives view her with great suspicion; and marry her sister to traveling adventurers

Ideals: Fighting, Optimist. Flaws: Disease. Bonds: In love, Enemies, Family. Occupation: Apothecary

Voice: Dutch accent

Attributes [hide]

Margery Northcott, Female Human Paladin 1
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)15 (+2) 17 (+3)14 (+2)
Skills Religion +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Aquan, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 110 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp).


Social Check DCs

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