Fibblestib Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He keeps his silver hair in a pixie cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Overbrimming with self-confidence, Fibblestib isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. He enjoys reading and quiet.
History: He was born several months after his father was called into army service. His father was very strict, and drilled into him lessons on being the perfect gentleman. He hasn't been sleeping well lately.
Motivation: He wants nothing more than to rejoin the army; and nothing but the best is good enough for him
Ideals: Impeccable, Logical. Flaws: Insomniac. Bonds: Military. Occupation: Priest
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 15 (+2) | 17 (+3) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Giant, Aquan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp. Deep green spinel (40 gp).
Naal Ilphelkiir, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a well pressed and immaculate suit (or dress). With bright chestnut hair and a scraggly beard. He is baby faced.
Personality: Cocky and sure of himself, he believes he is the best Fisher born in the past three hundred years. Animals are drawn to him, and he is able to talk to them.
History: He was born blind and as such lacked many opportunities for work. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fisher. He ran away from his former home and has been making his living as a Fisher for the past few years.
Motivation: Sabotage a competitor; and to reunite with his old friends
Ideals: Gifted. Flaws: Disease. Bonds: Job, Adventurer. Occupation: Fisher
Voice: Sleepy voice
Attributes [hide]
Medium (5'11") Half-Elf, Chaotic Good (CR 11)
Armor Class 9
Hit Points 42 (11d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 9 (-1) | 10 (+0) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 3d8+3, Ranged +3 / 3d8-1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 |
Possessions: 2700 gp. Chalcedony (40 gp). Violet garnet (700 gp). Azurite (5 gp). Rock crystal (40 gp). Emerald (400 gp). Star ruby (400 gp). Sard (40 gp). Onyx (40 gp). Golden yellow topaz (700 gp). Onyx (40 gp).
Oloric Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he is constantly adorned with expensive silk clothing, often dyed in bright grey and black, and wears rings and necklaces with large, colorful gems. His auburn hair, when down, is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is mildly Dwarf supremacist, though he does not identify as such. He always tries to repair and not replace. It was this mentality that drove him into the Architect business.
History: He was raised by priests from a young age. As a young adult he joined a group advocating for an improvement in Dwarven conditions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it.
Ideals: Persistence. Flaws: Racist. Bonds: Rich, Religious, Mentor. Occupation: Architect
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 25 (2d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 9 (-1) | 20 (+5) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Druidic
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 350 gp.
Rezena Argenthrixus, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a black shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. She carries with her a set of quarterstaffs, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. Her gold crest is heavily combed to the right. Her gold eyes are passionate and lively.
Personality: Rezena wants to be seen as a stoic, levelheaded, noble Rogue, so she tries to act the part. She does a good job, for the most part... She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was born in the south, but her parents moved at a very young age to the east. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She became a Sellsword soon after.
Motivation: She is unsatisfied with her job.
Ideals: Fighting, Disciplined. Flaws: Fearful. Bonds: Job, Immigrant. Occupation: Sellsword
Voice: High pitched and raspy
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 20 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 12 (+1) | 12 (+1) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp. 4 Thunderstones.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., chris wilson, Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, Darrya Keshvari, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Ivee Quinn, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Josh Braden, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Price, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

