Gruk Langley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a white coat over a red low-cut shirt, and a broad hat upon his head. His skin is fair and his fingers are delicate and long. He has a small bristly mustache and wavy white hair. He has a dull look in his blue eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: His parents moved while he was still in utero so he is the first generation to be born here. He found a children's book about a Half-Orc Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He moves from town to town, unable to find a place to settle.
Motivation: He desires power and/or immortality; and he wants to meet his childhood hero
Ideals: Fighting. Flaws: Antagonistic. Bonds: Nature, Immigrant, Adventurer. Occupation: Dilettante
Voice: Sounds elderly
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Evil (CR 5)
Armor Class 12
Hit Points 25 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Giant
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 100 pp. 1 Minor magic item. 1 Minor magic item.
Ownka Walpole, Female Half-Orc [Permalink]
Personal [hide]
Description: She tends to wear a white poncho over her likewise colored trousers and shirt, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'8" when asserting herself. She has moderate length white hair. She has hazel eyes.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. Flattery will make her almost putty in your hands.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Interpreter work with an outfit from a few towns over. Interpreter work suited her well, and with each successful project, she earned more gold and more respect from her peers. She inherited the family business which she has now maintained for 10 years.
Motivation: Further expansion of business.
Flaws: Shy, Selfish. Bonds: Rich, Job. Occupation: Interpreter
Voice: Soothing and warm
Attributes [hide]
Medium (5'8") Half-Orc, Neutral Evil (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc, Giant
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 1 Breastplate.
Egelina Marleigh, Female Human [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she is renowned for her bright brown dresses and hats. Her hair is chestnut and curly. She wears a mask on her face.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is obsessed with her god.
History: Born in the east to a Farmer, Egelina learned a great deal about her father's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Farmer. She's also a talented Stylist, but doesn't like to broadcast it.
Motivation: Expand her business; and balancing her hectic life and new farmer responsibilities is difficult
Flaws: Antagonistic. Bonds: Religious, Job. Occupation: Farmer
Voice: Loud with bravado
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 59 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 17 (+3) | 14 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Ignan
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
Possessions: 10000 sp. Jasper (30 gp). Lapis lazuli (4 gp). Banded agate (4 gp). Freshwater pearl (4 gp). Tiger eye turquoise (4 gp).
Nákra Blankley, Male Half-Orc [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a simple black robe with white stripes complete with hood. His hair is white and very short. He has several tiny emerald earrings on each ear.
Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He does not trust anyone and sleeps with one eye open.
History: Born to a pair of adventurers, Nákra grew up listening to his father's many stories. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Recently the stress of being a Bowyer has made it difficult for him to sleep.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Insomniac. Bonds: Rich, Enemies, Adventurer, Job. Occupation: Bowyer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 51 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 16 (+3) | 14 (+2) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 3 | 2 |
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!


