Eldon Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: He is a husky man, who is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft red waves gently in the breeze. He has a long black beard with little hanging trinkets. His otherwise smooth face is marked with small tiny scars.
Personality: Aggressive, abrasive, and angry, Eldon embodies much of what other species detest in the Gnomes. He is frequently practicing swordplay.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He desires power and/or immortality.
Flaws: Antagonistic. Bonds: Rich, Military, Job, Adventurer. Occupation: Bricklayer
Voice: Loud with bravado
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 17 (4d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 8 (-1) | 15 (+2) | 12 (+1) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Gnome, Orc, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp. Brown-green garnet (40 gp). Violet garnet (1000 gp). Obsidian (9 gp). 1 Everburning torch.
Ahinar Amastacia, Female Elf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Elf, and stands approximately 5'0". She wears a tan vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her tan boots flare out at the collars, and her gloved hand is found clutching a sword. Her blonde hair is slicked back into a classic pompadour. Her amber eyes dart from person to person.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was born to a criminal king-pin and mafia family She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Due to her spouse's obsession with being a Stableman they were divorced and she won custody of their daughter. She worked as a Navigator, and she later adopted a second daughter.
Motivation: Her spouse's relatives view her with great suspicion; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it
Flaws: Sensitive, Hedonist. Bonds: Criminal record, Family, Debt. Occupation: Navigator
Voice: Voice breaks
Attributes [hide]
Medium (5'0") Elf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 5 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 9 (-1) | 8 (-1) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 | 1 |
Possessions: 800 sp. Deep green spinel (90 gp). Jasper (50 gp).
Lerissa Dischord, Female Tiefling [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tiefling, and stands approximately 5'7". She wears black leather gloves, a black jacket, and tight pants, and her gloved hand is found clutching a mace. Her black hair has been sun bleached extensively. She is baby faced.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She is searching for what she claims is her rightful reward.
Motivation: She has money and likes to spend it; and she is greedy
Ideals: Disciplined, Gifted. Bonds: Adventurer, Family, Rich. Occupation: Fletcher
Voice: Voice breaks
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 14 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 8 (-1) | 8 (-1) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 1700 sp.
Cloud Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She keeps her beige fur in a pixie cut. Her amber eyes dart from person to person.
Personality: She will rave to anyone who will listen. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: When she was but 5 years old her parents immigrated from the south. She struck it rich when she found rare goods in large quantities. She now mingles about in high society.
Motivation: Regain custody of her daughter; and to unite with her sister
Ideals: Athletic, Joker. Flaws: Insane. Bonds: Immigrant, Rich, Family. Occupation: Laborer
Voice: Low range voice
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 16 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 19 (+4) | 8 (-1) | 9 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
Possessions: 300 gp. 1 Masterwork Heavy steel shield. 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!

