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NPC Generator

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Advanced [show]


Moon In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a faded coat and loose pants complete with feathered hat. Her long orange fur is drawn into a two foot long braid. Her fierce yellow eyes like to dwell on things.

Personality: She is fixated on the number 4. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Moon was raised in a hard working conservative environment. She worked as a nervous Herbalist and found it very stressful. She has set out to sabotage the competition.

Motivation: She's looking for her big break.

Ideals: Athletic. Flaws: Insane. Bonds: Family, Job, Adventurer. Occupation: Herbalist

Voice: Timid voice

Attributes [hide]

Moon In the Wind, Female Tabaxi Ranger 5
Medium (4'11") Tabaxi, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 13 (+1)11 (+0) 15 (+2)15 (+2)
Skills Nature +3, Stealth +7
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp.


Social Check DCs


Virra Nopenstallen, Female Gnome [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her red hair is braided into rings. She is baby faced.

Personality: Virra is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. As long as the job gets done she does not care how it got done.

History: Her parents moved while she was still in utero so she is the first generation to be born here. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To end her boredom; and to find somewhere to settle down

Ideals: Athletic, Extrovert, Professionalism, Entrepeneur. Flaws: Mundane. Bonds: Immigrant. Occupation: Slave Trader

Voice: Strong lisp

Attributes [hide]

Virra Nopenstallen, Female Gnome Warlock 4
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 27 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 17 (+3)15 (+2) 12 (+1)14 (+2)
Skills Athletics +2, Insight +3
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: 400 gp. Moonstone (70 gp). Tiger eye turquoise (6 gp). Red-brown spinel (150 gp).


Social Check DCs


Williamina Marlowe, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears suspenders and grey workpants. Her shirt is blue, and she wears a heavy grey leather apron most of the time. She has dyed her greying brown hair a little too much giving a sharp brown color. Her violet eyes are slightly larger than normal.

Personality: She is almost excessively polite to everyone, even when angry. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Born to a poor family in the city she treasured whatever gifts she got. Because her mother participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. She was preparing to flee to the north, but the outbreak of war prevented her and her father from journeying north to reunite her family. She left for the north, certain she would find work there.

Motivation: Someone believes her a fraud; and a deep hatred of brigands

Flaws: Shy, Fearful. Bonds: Poor, Immigrant, Enemies. Occupation: Cartwright

Voice: Soft and mumbly

Attributes [hide]

Williamina Marlowe, Female Human Ranger 1
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)16 (+3) 17 (+3)13 (+1)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Goblin, Halfling, Infernal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Heian Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing a long, blue cloak. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He wears round tiny glasses practically rammed into his face.

Personality: He acts crazy and hedonistic. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born into a rich family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mortician work with an outfit from a few towns over. Mortician work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: Expand his business.

Ideals: Philantrophist. Flaws: Hedonist. Bonds: Rich, Job. Occupation: Mortician

Voice: Booming voice

Attributes [hide]

Heian Ofandrus, Male Elf Ranger 7
Medium (4'11") Elf, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 46 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 14 (+2)14 (+2) 13 (+1)13 (+1)
Skills Acrobatics +6, Intimidation +4
Senses Passive Perception 11
Languages Common, Elven, Druidic, Draconic
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 800 gp. Gold music box (1000 gp). Large well-done wool tapestry (100 gp). Cloth of gold vestments (30 gp).


Social Check DCs

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