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NPC Generator

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Advanced [show]


Sun In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress), and carries swords. She keeps her beige fur in a flapper bob. She tend to wears goggles to shield her eyes.

Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Through the years after Sun was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Sun's mother didn't care for her much, and the feeling was mutual. She struck the Miner job and began her own company from there.

Motivation: To be a Bather again; and further expansion of business

Ideals: Fighting, Artistic. Flaws: Hedonist, Antagonistic. Bonds: Job. Occupation: Miner

Voice: Strong lisp

Attributes [hide]

Sun In the Morning, Female Tabaxi Druid 8
Medium (6'0") Tabaxi, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 55 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)12 (+1) 18 (+4)16 (+3)
Skills Sleight of Hand +6, Survival +7
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15643320000

Possessions: 300 gp. Lapis lazuli (5 gp). Blue quartz (5 gp). Pink pearl (100 gp). Golden yellow topaz (1100 gp). Black pearl (1100 gp). Sard (50 gp).


Social Check DCs


Cask Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a fine chain shirt which he covers with pastel colored cloaks and clothing. He has done his best to style his red fur to look like a famous performer. He wears crescent spectacles with a black brim.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He moved out south to avoid the crime he committed. He ran away from his former home and has been making his living as a Sculptor for the past few years.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Disciplined, Gifted. Bonds: Criminal record, Job. Occupation: Sculptor

Voice: Pirate accent

Attributes [hide]

Cask Plume, Male Tabaxi Monk 1
Medium (5'11") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)10 (+0) 18 (+4)17 (+3)
Skills Nature +2, Performance +5
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 600 sp.


Social Check DCs


Morgran Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a brown wide-brimmed hat and brown clothes. His silver hair is smooth and relatively long. His amber eyes dart from person to person to random spaces in the air.

Personality: He can speak with the recently deceased. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Morgran hails from a village terrorized by illithids. In his 13th year, his parents were killed by a illithids raid, leaving Morgran alone in the world. After a stint in an orphanage, he was adopted. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's attracted to the PC; and he's in love

Ideals: Gifted, Persistence. Bonds: Rich, Enemies, Has a crush. Occupation: Roofer

Voice: Jittery and nervous

Attributes [hide]

Morgran Lutgehr, Male Dwarf Barbarian 7
Medium (4'0") Dwarf, Chaotic Good (CR 7)
Armor Class 7
Hit Points 48 (7d12)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)5 (-3) 11 (+0)7 (-2) 11 (+0)11 (+0)
Skills History +1, Religion +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +7 / 2d8+4, Ranged +0 / 2d8-3, Grapple +4

Possessions: 9000 sp. Jasper (60 gp). Deep blue spinel (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bella Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears an entirely white suit with black socks and a vest with buckled shoes. She has golden hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Prone to second guessing herself, she comes off as nervous. She invites people to come help in her community garden.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. Some 9 years later her spouse died after the birth of her son. Heartbroken, Bella never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.

Motivation: To clean up the streets; and she's repulsed by the pc

Ideals: Philantrophist. Flaws: Shy, Antagonistic. Bonds: In love, Guardian. Occupation: Merchant

Voice: Dutch accent

Attributes [hide]

Bella Sunmeadow, Female Halfling Expert 2
Small (3'2") Halfling, Lawful Neutral (CR 2)
Armor Class 15
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)12 (+1) 13 (+1)12 (+1)
Skills Acrobatics +6, Persuasion +3
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +3

Possessions: 600 sp.


Social Check DCs

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