Valafar Anguish, Male Tiefling [Permalink]
Personal [hide]
Description: He tends to wear a black poncho over his likewise colored trousers and shirt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'8" when asserting himself. He keeps his long purple hair kept up in a rat tail. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. A few years later when the north was not economically sound they moved to his current location. He hasn't been sleeping well lately.
Motivation: A deep hatred of orcs.
Ideals: Artistic. Flaws: Insomniac. Bonds: Enemies, Family, Immigrant. Occupation: Mercenary
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'8") Tiefling, Neutral Good (CR 8)
Armor Class 10
Hit Points 45 (8d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 12 (+1) | 14 (+2) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Undercommon, Sylvan
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +7
Possessions: 1100 gp. A small bag of saffron. (60 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (60 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). Embroidered silk and velvet mantle with numerous moonstones (2600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mord Brixton, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is portly but not overly obese. He has styled his auburn hair well, parting it to the right. He has a tattooed face.
Personality: A deeply religious man he believes everything happens for a reason. He is a font of random trivia from the lore and stories he has discovered
History: Born to a Mayor, his mother struggled to pay the bills. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To share knowledge with the world; and to reunite with his old friends
Ideals: Logical. Bonds: Religious, Poor, Adventurer. Occupation: Server
Voice: Can't modulate volume
Attributes [hide]
Medium (5'0") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 12 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 20 (+5) | 10 (+0) | 8 (-1) | 8 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +7 / 1d8+5, Ranged +2 / 1d8+0, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 100 gp.
Morkral Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His silver hair is slicked back into a classic pompadour. His brown eyes peer out from beneath his feathered grey hat.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. A true patriot, Morkral would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He made a point of taking high paying jobs and getting most of it up front. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He's repulsed by the PC; and he wants to meet his childhood hero
Ideals: Artistic. Flaws: Shy, Antagonistic. Bonds: Military, Adventurer. Occupation: Gardener
Voice: Shortens vowels
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 17 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 17 (+3) | 16 (+3) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Goblin, Draconic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 500 sp.
Gell Blythe, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He prefers to wear white pants and tee shirts. He keeps his long auburn hair kept up in a rat tail. His face is covered beneath a completely black helmet.
Personality: Eccentric and domineering, Gell will drive conversation. A true patriot, Gell would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Sold as a small child to a wizard, Gell was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was a soldier and died while he was still young. Gell was left his father's suit of armor and trained in its use and care. He tends to his Shoemaker job now, and dutifully fulfills any obligations he has.
Motivation: He feels threatened by others.
Ideals: Extrovert. Bonds: Poor, Military, Mentor. Occupation: Shoemaker
Voice: Aggressive tone
Attributes [hide]
Medium (5'1") Half-Orc, Neutral Evil (CR 9)
Armor Class 11
Hit Points 21 (9d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 7 (-2) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!


