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NPC Generator

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Advanced [show]


Kiirith Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His gold crest is smooth and relatively long. His red eyes dart from person to person.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He also hits on women, regardless of circumstances.

History: Kiirith lived on a farm with his mother, near the main road leading to a nearby town. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has gone from town to town working and never settling down anywhere, but has fallen for a local Layabout. He hasn't told them the truth, but wants to settle down with them.

Motivation: To unite with his brother; and regain custody of his son

Ideals: Joker. Flaws: PTSD. Bonds: Poor, Has a crush, Family. Occupation: Marshal

Voice: Posh accent

Attributes [hide]

Kiirith Raghthroknaar, Male Dragonborn Druid 8
Medium (6'3") Dragonborn, Neutral Good (CR 8)
Armor Class 10
Hit Points 78 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 18 (+4)11 (+0) 17 (+3)15 (+2)
Skills Animal Handling +6, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +3 / 2d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464332000

Possessions: 600 gp. Aquamarine (1500 gp).


Social Check DCs


Eberdeb Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: He very much looks the part of a Jeweler. His brown hair is cut short with large spiked bangs in the front. His fierce violet eyes like to dwell on things.

Personality: Cocky and sure of himself, he believes he is the best Jeweler born in the past three hundred years. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was raised in a white middle class family as the only child. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Eberdeb took refuge in the ruined castle and found the beat up monstrous two handed axe and armor he uses now. He inherited the family business which he has now maintained for 6 years.

Motivation: He is not mentally stable, and does not behave rationally; and he is content

Ideals: Optimist. Flaws: Mundane, Insane. Bonds: Job, Nature. Occupation: Jeweler

Voice: Posh accent

Attributes [hide]

Eberdeb Umbodoben, Male Gnome Expert 3
Small (3'7") Gnome, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)8 (-1) 11 (+0)13 (+1)
Skills Acrobatics +1, Intimidation +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Názkûga Milton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear black pants and tee shirts. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a logical person and will generally grow upset if things defy logic and science.

History: The child of a Sculptor, who enjoyed hunting, Názkûga was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. Days after completing his studies, news broke out that his hometown was attacked by goblins. Názkûga was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: Wants to have a good time and be beloved; and many goblins want him driven away

Ideals: Optimist, Logical. Flaws: Addict. Bonds: Nature, Enemies. Occupation: Apothecary

Voice: pre-pubescent

Attributes [hide]

Názkûga Milton, Male Half-Orc Druid 7
Medium (5'9") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 54 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 15 (+2)9 (-1) 15 (+2)15 (+2)
Skills Medicine +5, Nature +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: 30 pp.


Social Check DCs


Osah Grief, Female Tiefling [Permalink]

Personal [hide]

Description: She has a missing right arm. She is dressed in earthy colors with a black and tan handkerchief worn on her right side. She has chestnut hair. Her red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Osah speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She has all her life been fascinated with music.

History: She was born in the west, but her parents moved at a very young age to the south. A gifted student she started as a Farmer, but she got bored and became a Roofer. She now owns her own business.

Motivation: She has a crush on the local Farmer; and she wants to get laid

Ideals: Impeccable, Artistic. Bonds: Immigrant, Job, Has a crush. Occupation: Roofer

Voice: Posh accent

Attributes [hide]

Osah Grief, Female Tiefling Adept 1
Medium (5'1") Tiefling, Neutral Good (CR 1)
Armor Class 8
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 8 (-1)14 (+2) 14 (+2)12 (+1)
Skills History +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Ignan, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 4 Antitoxin.


Social Check DCs

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