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NPC Generator

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Advanced [show]


Solomon Heiser, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). His attire stands in sharp contrast to his morningstar, which is beautifully polished and possesses an ornate carving of a clover on it. His hair is long and silver with streaks of auburn, and is pulled back with small violet clips. His beard is auburn, braided, and well cared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Solomon speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Solomon is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He went to a religious school and was inspired by the priests there in charitable deeds. He hasn't been sleeping well lately.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Impeccable. Flaws: Insomniac, Mundane. Bonds: Family, Religious. Occupation: Mercenary

Voice: Sighs a lot, exhausted

Attributes [hide]

Solomon Heiser, Male Half-Elf Aristocrat 7
Medium (5'4") Half-Elf, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)13 (+1) 14 (+2)12 (+1)
Skills Insight +5, Intimidation +4
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 700 gp.


Social Check DCs


Alexandre Qualanthri, Male Half-Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses like a well dressed Ruler does. His blonde hair is slicked back into a classic pompadour. His hazel eyes lackadaisically let the world flow into them.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Alexandre was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. After coming to the age of reason, Alexandre took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He used his abilities to trick people and travel the world for free.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Athletic, Gifted. Bonds: Job, Criminal record, Poor. Occupation: Ruler

Voice: Soothing and warm

Attributes [hide]

Alexandre Qualanthri, Male Half-Elf Warrior 5
Medium (4'11") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)9 (-1) 13 (+1)15 (+2)
Skills History +2, Performance +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 600 gp. Blue sapphire (800 gp).


Social Check DCs


Mûglûk Yorke, Male Half-Orc [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has shaved his head bald. His eyes are a pleasant blue.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He plays an instrument quite well.

History: His parents moved while he was still in utero so he is the first generation to be born here. He has had some formal dancing training, and achieved minor success. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He's attracted to the PC; and to protect his home

Ideals: Artistic. Flaws: Secretive. Bonds: Guardian, Immigrant, Has a crush. Occupation: Mercenary

Voice: Pronounces O like U

Attributes [hide]

Mûglûk Yorke, Male Half-Orc Sorcerer 13
Medium (6'8") Half-Orc, Lawful Neutral (CR 13)
Armor Class 10
Hit Points 41 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 10 (+0)6 (-2) 14 (+2)11 (+0)
Skills Arcana +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 4d4+3, Ranged +4 / 4d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp. Sard (30 gp). Hematite (9 gp). Hematite (9 gp). Violet garnet (1400 gp). Peridot (30 gp). Star rose quartz (30 gp).


Social Check DCs


Reynard Graeme, Male Human [Permalink]

Personal [hide]

Description: He wears brown leather gloves, a brown jacket, and tight pants. He carries with him a set of nunchakus, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He has done his best to style his black hair to look like a famous performer. His eyes are a pleasant hazel.

Personality: Aggressive, abrasive, and angry, Reynard embodies much of what other species detest in the Humans. He cannot resist a sob story and will often dote over anyone who has one.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Reynard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Fighting, Philantrophist. Flaws: Antagonistic, Disease. Bonds: Rich. Occupation: Armorer

Voice: Stutters

Attributes [hide]

Reynard Graeme, Male Human Expert 2
Medium (6'4") Human, Lawful Evil (CR 2)
Armor Class 10
Hit Points 20 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 18 (+4)13 (+1) 11 (+0)12 (+1)
Skills Stealth +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 1800 sp.


Social Check DCs

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