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Advanced [show]


Ghaliver Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is well dressed, constantly wearing a red suit, tan shirt, and violet tie. His hair is long and chestnut with streaks of blonde, and is pulled back with small red clips. His beard is blonde, braided, and well cared for. His blue eyes lackadaisically let the world flow into them.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the west. Ghaliver was born on a far western plains where he grew up under the tutelage of his mother, an expert Butcher. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and to prove his worth to the world

Ideals: Athletic. Flaws: Insomniac, Impulsive. Bonds: Adventurer, Immigrant. Occupation: Butcher

Voice: Pronounces O like U

Attributes [hide]

Ghaliver Quickstep, Male Halfling Monk 4
Small (3'2") Halfling, Neutral Evil (CR 4)
Armor Class 13
Hit Points 17 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 8 (-1)16 (+3) 11 (+0)12 (+1)
Skills Intimidation +3, Religion +5
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Druidic, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (10 gp). Solid gold idol (400 gp). 1 Bullseye lantern. 1 Masterwork Musical instrument. 1 Climber’s kit. 1 Average lock.


Social Check DCs


Delg Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His white hair is cut jaggedly and amateurishly. He is baby faced.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is used to getting what he wants. In part because he is a meticulous planner.

History: He served in the navy to pay for his family's outstanding loans. His homeland was ravaged by war and he spent much of his life rebuilding it. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion.

Ideals: Professionalism. Flaws: Depressed, PTSD. Bonds: Adventurer, Military. Occupation: Cartwright

Voice: Middle-eastern accent

Attributes [hide]

Delg Brawnanvil, Male Dwarf Aristocrat 1
Medium (4'1") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)12 (+1) 13 (+1)9 (-1)
Skills Animal Handling +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 3000 cp. Rose (80 gp).


Social Check DCs


Einkil Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: This man typically wears a sleeveless long coat of deep grey leather and dull green iron scale mail. He is muscular with a powerful set of arms. He has dyed his greying brown hair a little too much giving a sharp brown color. He tend to wears goggles to shield his eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born to loving parents in a slum to the east. After coming to the age of reason, Einkil took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Since then, he has sought to make the best of life.

Motivation: To clean up the streets; and to protect his home

Ideals: Optimist, Gifted. Flaws: Shy. Bonds: Poor, Guardian. Occupation: Mayor

Voice: Speaks like tongue is numb

Attributes [hide]

Einkil Trueanvil, Male Dwarf Cleric 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)12 (+1) 6 (-2)10 (+0)
Skills History +3, Investigation +3
Senses Passive Perception 8
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Sora Fharngnarthnost, Female Dragonborn [Permalink]

Personal [hide]

Description: This western woman does not wear sleeves and tends to eschew shirts when she can avoid it. Her clothes are grease stained in places. Her crest is rusty and curly. She has red eyes.

Personality: She likes to make people angry or surprised. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Sora was born in the west. At a young age she loved to build and create. When money was particularly tight she was walking through alleys when she overheard a Blacksmith hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She wants to meet her childhood hero; and she has passion for adventuring and risk

Ideals: Persistence. Flaws: Antagonistic. Bonds: Poor, Immigrant, Adventurer. Occupation: Blacksmith

Voice: Rhymes sentences (sorry)

Attributes [hide]

Sora Fharngnarthnost, Female Dragonborn Aristocrat 2
Medium (6'7") Dragonborn, Neutral Evil (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)7 (-2) 13 (+1)15 (+2)
Skills Insight +3, Religion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 200 sp. 1 Superior lock.


Social Check DCs

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