Reynard Estevan, Male Half-Elf [Permalink]
Personal [hide]
Description: He usually wears his violet robe and has his longsword always slung over his shoulder. He wears his brown hair up. His fierce amber eyes like to dwell on things.
Personality: He has a massive crush on the younger sibling of the Engraver who has hired him part-time. As long as the job gets done he does not care how it got done.
History: From birth he was tutored by a cruel and relentless mentor. He was taken as a slave by a traveling circus and forced to perform He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He is unsatisfied with his job; and sabotage a competitor
Ideals: Professionalism. Bonds: Has a crush, Mentor, Slave, Job. Occupation: Engraver
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Neutral (CR 15)
Armor Class 10
Hit Points 49 (15d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 13 (+1) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 |
Possessions: 6000 gp. Onyx (40 gp). Deep blue spinel (300 gp). Fire opal (1000 gp). Jet (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Moon Running, Male Tabaxi [Permalink]
Personal [hide]
Description: A 6'5" western man, he prefers to wear flannel. His yellow fur is thinning but still full. His amber eyes are passionate and lively.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born in a small desert village. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety
Ideals: Impeccable, Joker. Flaws: Fearful. Bonds: Nature, Family. Occupation: Dyer
Voice: Posh accent
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 89 (11d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 20 (+5) | 3 (-4) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 2200 gp. Deep blue spinel (1500 gp). Iolite (30 gp). Peridot (30 gp). Smoky quartz (30 gp). Eye agate (5 gp). Black star sapphire (1400 gp). Fiery yellow corundum (1400 gp). Star rose quartz (30 gp). Citrine (30 gp).
Jarsali Ariessus, Female Half-Elf [Permalink]
Personal [hide]
Description: The light-skinned woman stands 5'6" and wears a tight fitting yellow shirt and pants. She has styled her golden hair well, parting it to the right. She wears large thick round spectacles.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. Animals are drawn to her, and she is able to talk to them.
History: Her father raised her in a mountain cabin. She was an apprentice working in her mother's forge. After a long history of fighting, Jarsali and her spouse have recently divorced.
Motivation: To clean up the streets; and she is unsatisfied with her job
Ideals: Gifted. Flaws: Antagonistic. Bonds: Nature, Job, Guardian. Occupation: Healer
Voice: Whispers
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Good (CR 5)
Armor Class 9
Hit Points 38 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 8 (-1) | 13 (+1) | 10 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +2
Possessions: 100 pp.
Williamina Fasharash, Female Half-Elf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She prefers to wear violet clothing when she does not wear armor. She wears her golden hair up in a very large beehive style do. This gray eyed westerner is not easily forgotten.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is skeptical of what others tell her and is slow to trust.
History: Williamina lived on a farm with her mother, near the main road leading to a nearby town. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Obtaining odd cultural Half-Elven artifacts is her passion; and she would like to get married and retire
Flaws: Insomniac, Shy. Bonds: Family, Adventurer, Has a crush. Occupation: Miner
Voice: Aggressive tone
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Good (CR 15)
Armor Class 10
Hit Points 108 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 11 (+0) | 14 (+2) | 16 (+3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Ignan, Sylvan, Halfling
Attacks Melee +3 / 4d8-2, Ranged +5 / 4d8+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 0 | 2 | 1 | 1 | 1 |
Possessions: Bloodstone (70 gp). Alexandrite (300 gp). Black star sapphire (800 gp). Blue quartz (6 gp). Golden pearl (110 gp). Moss agate (6 gp). Azurite (6 gp). Rock crystal (70 gp). Sard (70 gp). Aquamarine (300 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

