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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Jacoba Marlee, Female Human [Permalink]

Personal [hide]

Description: She wears grey leather gloves, a grey jacket, and tight pants. She carries a battered falchion and tarnished quarterstaff as well. Her white hair is styled in orderly dreadlocks. Her amber eyes peer out from beneath her broad grey hat.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born at the edge of vast desert. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it

Ideals: Fighting, Passionate, Justice. Bonds: Nature, Debt. Occupation: Spice Merchant

Voice: Loud with bravado

Attributes [hide]

Jacoba Marlee, Female Human Commoner 1
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 12 (+1)12 (+1) 14 (+2)14 (+2)
Skills Persuasion +4, Stealth +0
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3

Possessions: 130 gp.


Social Check DCs


Pelt Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His brown fur is drawn into a tight pony tail with a dagger scrunchie. He wears crescent spectacles with a black brim.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. A true patriot, Pelt would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pelt fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His religion dominates his actions; and he feels kind of lost in life

Ideals: Fighting, Athletic. Flaws: Depressed. Bonds: Military, Religious. Occupation: Ploughman

Voice: Uses lots of figures of speech

Attributes [hide]

Pelt Of Ale, Male Tabaxi Monk 3
Medium (6'3") Tabaxi, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)11 (+0) 15 (+2)17 (+3)
Skills History +2, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 80 pp. Deep green spinel (80 gp). 2 Tanglefoot bags.


Social Check DCs


Zepar Random, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a simple green robe with tan stripes complete with hood. He is portly but not overly obese. He has wavy silver hair. His eyes are a pleasant white.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is able to fit into much smaller and tighter spaces than normal.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was taken from his home at a very young age. He ran away from his former home and has been making his living as a Carpenter for the past few years.

Motivation: He has a rivalry with the Church that dominates his actions; and balancing his hectic life and new carpenter responsibilities is difficult

Ideals: Justice, Gifted. Bonds: Slave, Job, Religious. Occupation: Carpenter

Voice: High pitched, excited

Attributes [hide]

Zepar Random, Male Tiefling Bard 3
Medium (5'4") Tiefling, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)13 (+1) 10 (+0)13 (+1)
Skills History +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 100 gp. 1 Buckler.


Social Check DCs


Ûkbûk Alton, Male Half-Orc [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a faded coat and loose pants complete with wide-brimmed hat. His moppish auburn hair is in a traditional bowl cut. His gray eyes dart from person to person to random spaces in the air.

Personality: He can speak with the recently deceased. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is greedy; and an old rival family wants him found

Ideals: Gifted. Bonds: Rich, Job, Family. Occupation: Banker

Voice: Farmer accent

Attributes [hide]

Ûkbûk Alton, Male Half-Orc Commoner 10
Medium (5'10") Half-Orc, Lawful Neutral (CR 10)
Armor Class 10
Hit Points 26 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)9 (-1) 9 (-1)6 (-2)
Skills Animal Handling +3, Investigation +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2

Possessions: 1600 gp.


Social Check DCs

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