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NPC Generator

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Advanced [show]


Enialis Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: He has a missing left arm. He sports tan clothing, slightly heavier than average wear. His brown hair is heavily combed to the left. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He takes great joy in being the best Navigator in town.

History: He was raised in a forest tribe. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He inherited the family business which he has now maintained for 14 years.

Motivation: To be a Roofer again; and wants to open a new tavern

Ideals: Fighting. Flaws: Insane. Bonds: Job, Nature. Occupation: Navigator

Voice: Spanish accent

Attributes [hide]

Enialis Ilphelkiir, Male Elf Druid 3
Medium (5'3") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 4 (-3)9 (-1) 14 (+2)14 (+2)
Skills Athletics +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 100 gp.


Social Check DCs


Prâk Blankley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears tight fighting clothing, which leaves very little to the imagination. He keeps his long brown hair kept up in a rat tail. His brown unseeing eyes seem to look past you.

Personality: A skeptical and narcissistic man, Prâk's first love is himself. His second love is also himself. He also has developed a complete distrust of the Architect profession.

History: He was born in the east. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Orcs in Prâk's homeland. Prâk decided to take the middle way and become a bodyguard. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Prâk fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Fighting, Impeccable. Flaws: Disease. Bonds: Job, Immigrant. Occupation: Engraver

Voice: Scratchy, weak

Attributes [hide]

Prâk Blankley, Male Half-Orc Sorcerer 2
Medium (6'0") Half-Orc, True Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)7 (-2) 8 (-1)13 (+1)
Skills History +0, Performance +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1900 sp. 1 Hourglass.


Social Check DCs


Yurgunn Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a faded coat and loose pants complete with feathered hat. Her golden hair is styled in orderly dreadlocks. Her brown eyes have a joyful gleam in them most of the time.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: Born to a pair of adventurers, Yurgunn grew up listening to her father's many stories. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. She used her abilities to travel the world and help people.

Motivation: Retire the richest woman in the north; and meet up once more with her childhood friend

Ideals: Gifted, Philantrophist, Entrepeneur. Bonds: Adventurer, Family. Occupation: Jeweler

Voice: Speaks with lips pursed

Attributes [hide]

Yurgunn Eversharp, Female Dwarf Warlock 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)9 (-1) 16 (+3)11 (+0)
Skills Performance +2, Religion +1
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1100 sp.


Social Check DCs


Oblar Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears just a red suit. His hair is golden and very short. He is baby faced.

Personality: He dislikes all the random violence that takes place in the east. He is a logical person and will generally grow upset if things defy logic and science.

History: His mother raised him in a mountain cabin. He dropped out of school before completing his studies. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has comitted a past crime that haunts him to this day

Ideals: Pacifist, Logical. Flaws: Shy. Bonds: Nature, Criminal record. Occupation: Navigator

Voice: Posh accent

Attributes [hide]

Oblar Underfoot, Male Halfling Commoner 2
Small (3'0") Halfling, True Neutral (CR 2)
Armor Class 15
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 15 (+2)13 (+1) 10 (+0)7 (-2)
Skills Animal Handling +2, Persuasion +0
Senses Passive Perception 10
Languages Common, Halfling, Ignan
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4

Possessions: 2000 sp. 7 Acid flasks.


Social Check DCs

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