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NPC Generator

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Advanced [show]


Jillian Leagallow, Female Halfling [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has dyed her greying black hair a little too much giving a sharp black color. She has several tiny jet earrings on each ear.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A powerful wizard made her what she is. Like her mother and her sister before her, after school she went straight into learning to become a Glassblower. She's also a talented Cartwright, but doesn't like to broadcast it.

Motivation: Balancing her hectic life and new Glassblower responsibilities is difficult.

Ideals: Disciplined, Extrovert. Bonds: Rich, Mentor, Job. Occupation: Glassblower

Voice: Posh accent

Attributes [hide]

Jillian Leagallow, Female Halfling Cleric 6
Small (3'2") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 36 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)8 (-1) 8 (-1)13 (+1)
Skills Acrobatics +6, Insight +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 40000 cp. Amethyst (100 gp). Red-brown spinel (100 gp). 1 Minor magic item.


Social Check DCs


Flask Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears bulky pastel painted plate armor. His fur is black and curly. He wears round tiny glasses practically rammed into his face.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He invites people to come help in his community garden.

History: Born to a pair of adventurers, Flask grew up listening to his father's many stories. Flask was born on a far southern island where he grew up under the tutelage of his father, an expert Mayor. He is searching for what he claims is his rightful reward.

Motivation: He has a rivalry with the Church that dominates his actions; and meet up once more with his childhood friend

Ideals: Joker, Philantrophist. Bonds: Adventurer, Immigrant, Religious. Occupation: Mayor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Flask Of Ivory, Male Tabaxi Adept 8
Medium (6'5") Tabaxi, Chaotic Good (CR 8)
Armor Class 11
Hit Points 18 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 7 (-2)12 (+1) 7 (-2)11 (+0)
Skills Acrobatics +4, History +4
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Therai Fluke, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he very much looks the part of a Beggar. He wears a wide-brimmed hat to hide his balding. His eyes are silver and he is always smoking a pipe.

Personality: He is irascible and easily irritated. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an athlete and attended two major summer competitions. He never won. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Athletic. Flaws: Antagonistic, Disease. Bonds: Job. Occupation: Beggar

Voice: pre-pubescent

Attributes [hide]

Therai Fluke, Male Tiefling Adept 17
Medium (5'11") Tiefling, Chaotic Good (CR 17)
Armor Class 9
Hit Points 98 (17d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 14 (+2)14 (+2) 12 (+1)15 (+2)
Skills History +8, Persuasion +8
Senses Passive Perception 11
Languages Common, Ignan, Gnome
Attacks Melee +9 / 5d4+3, Ranged +5 / 5d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333

Possessions: 700 pp. Brown-green garnet (60 gp). Carnelian (30 gp). White opal (700 gp). Golden yellow topaz (800 gp). Violet garnet (800 gp). Brown-green garnet (60 gp). Black star sapphire (700 gp). Golden pearl (60 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Werydd Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it, and she perpetually has her falchion ready. Her long chestnut hair is drawn into a two foot long braid. She has gleaming, smiling green eyes.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Dwarf in existence. She always tries to repair and not replace. It was this mentality that drove her into the Priest business.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. When money was particularly tight she was walking through alleys when she overheard a Priest hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature falchion.

Motivation: She is currently in port desperately looking for someone to get her out.

Ideals: Fighting, Justice, Persistence. Bonds: Slave, Poor. Occupation: Priest

Voice: Slow speaker

Attributes [hide]

Werydd Helcral, Female Dwarf Commoner 1
Medium (3'9") Dwarf, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)12 (+1) 15 (+2)13 (+1)
Skills Animal Handling +4, History +3
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 40 gp.


Social Check DCs

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