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NPC Generator

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Advanced [show]


Ronobe Hate, Female Tiefling [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her brown hair, when down, is lengthy. She has white eyes.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Her parents moved while she was still in utero so she is the first generation to be born here. When money was particularly tight she was walking through alleys when she overheard a Fisher hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and to prove her worth to the world

Ideals: Athletic, Passionate. Flaws: Impulsive. Bonds: Poor, Immigrant. Occupation: Fisher

Voice: Soft and melodious

Attributes [hide]

Ronobe Hate, Female Tiefling Adept 8
Medium (6'3") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 57 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)15 (+2) 11 (+0)12 (+1)
Skills Persuasion +4, Survival +3
Senses Passive Perception 10
Languages Common, Orc, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 800 gp. White pearl (130 gp). Freshwater pearl (7 gp). Blue quartz (7 gp). Fiery yellow corundum (600 gp). Alexandrite (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nuraval Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears long strands of aquamarine and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His auburn hair is cut short. His eyes are green.

Personality: He can speak with the recently deceased. He pushes his goals aggressively. He is also a coward if confronted.

History: His parents moved while he was still in utero so he is the first generation to be born here. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Nuraval took refuge in the old dungeon and found the beat up hand crossbow and armor he uses now. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Gifted. Flaws: Fearful. Bonds: Rich, Immigrant, Nature. Occupation: Ploughman

Voice: Irish accent

Attributes [hide]

Nuraval Loderr, Male Dwarf Fighter 4
Medium (3'11") Dwarf, Lawful Evil (CR 4)
Armor Class 9
Hit Points 35 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 17 (+3)18 (+4) 7 (-2)11 (+0)
Skills History +6, Intimidation +2
Senses Passive Perception 8
Languages Common, Dwarven, Gnoll, Halfling, Infernal, Goblin
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 1 Minor magic item.


Social Check DCs


Siffress Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: She usually wears her tan robe and has her halberd always slung over her shoulder. She is bristling with hidden weapons, mostly halberds and maces. Her chestnut hair is wavy and long. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Siffress was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Siffress decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She used her abilities to trick people and travel the world for free.

Motivation: She is a bit of a kleptomaniac.

Ideals: Philantrophist, Fighting. Flaws: Insane, Antagonistic. Bonds: Criminal record. Occupation: Map Maker

Voice: Breathy voice

Attributes [hide]

Siffress Cobblelob, Female Gnome Warrior 1
Small (3'4") Gnome, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)17 (+3) 12 (+1)3 (-4)
Skills Intimidation -2, Stealth +1
Senses Passive Perception 11
Languages Common, Gnome, Elven, Auran, Giant
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 140 gp.


Social Check DCs


Sannl Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: An older woman who wears tight fitting pants and leather jackets. She usually doesn't wear a shirt, she is not a threatening figure. She has dyed her greying red hair a little too much giving a sharp red color. She wears round tiny glasses practically rammed into her face.

Personality: Sannl speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She is the product a well kept family trust fund and as such has never really known need. A few years later when the south was not economically sound they moved to her current location. She has worked as a Painter like her father before her.

Motivation: Doesn't want to be a Painter and was forced into it by her family; and expand her business

Ideals: Impeccable. Bonds: Job, Rich, Immigrant, Family. Occupation: Painter

Voice: Shortens vowels

Attributes [hide]

Sannl Bloodkith, Female Dwarf Expert 5
Medium (4'1") Dwarf, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 33 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)6 (-2) 12 (+1)8 (-1)
Skills Athletics +4, Investigation +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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