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NPC Generator

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Advanced [show]


Enna Floshem, Female Elf [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears a simple tan robe with grey stripes complete with hood. She wears a small hat to hide her balding. Her brown unseeing eyes seem to look past you.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She served in the navy to pay for her family's outstanding loans. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Retire the richest woman in the west.

Ideals: Athletic, Justice, Entrepeneur. Flaws: Disease. Bonds: Military. Occupation: Glassblower

Voice: Draws out vowels

Attributes [hide]

Enna Floshem, Female Elf Monk 3
Medium (5'0") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 1 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 3 (-4)8 (-1) 9 (-1)14 (+2)
Skills Persuasion +4, Stealth +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Kriv Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His crest is cut close to his head. He has several tiny emerald earrings on each ear.

Personality: He is fixated on the number 55. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His parents moved while he was still in utero so he is the first generation to be born here. Kriv was born on a far western desert where he grew up under the tutelage of his father, an expert Map Maker. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Kriv was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: He has money and likes to spend it; and he has a rivalry with the church that dominates his actions

Flaws: Insane. Bonds: Rich, Religious, Immigrant, Enemies. Occupation: Map Maker

Voice: Spanish accent

Attributes [hide]

Kriv Zzzxaaxthroth, Male Dragonborn Monk 4
Medium (6'6") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 12 (+1)11 (+0) 11 (+0)13 (+1)
Skills Arcana +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Reirak Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and is dressed in earthy colors with a grey and brown handkerchief worn on his right side. His blonde hair is drawn into a tight pony tail with a rose scrunchie. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He receives visions of the future at random moments

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is not mentally stable, and does not behave rationally; and he has passion for adventuring and risk

Ideals: Impeccable, Gifted. Flaws: Addict, Insane. Bonds: Rich, Adventurer. Occupation: Unemployed

Voice: Pronounces difficult words wrong

Attributes [hide]

Reirak Dankil, Male Dwarf Sorcerer 2
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 11 (+0)15 (+2) 12 (+1)11 (+0)
Skills Deception +2, Investigation +4
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Auran
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 700 sp. 1 Tanglefoot bags.


Social Check DCs


Robert Yaeldrin, Male Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged man does not wear sleeves and tends to eschew shirts when he can avoid it and is in decent physical shape. His hair is short and golden. This violet eyed southerner is not easily forgotten.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born in the south. He took every job he could get his hands on, but the opportunities for Half-Elves in the south were limited. He used his abilities to travel the world and help people.

Motivation: To reunite with his absent father; and marry his sister to traveling adventurers

Ideals: Philantrophist. Flaws: Emotional, Forgetful. Bonds: Immigrant, Family. Occupation: Navigator

Voice: Pronounces difficult words wrong

Attributes [hide]

Robert Yaeldrin, Male Half-Elf Paladin 5
Medium (4'11") Half-Elf, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)16 (+3) 15 (+2)13 (+1)
Skills Deception +4, Stealth +2
Senses Passive Perception 12
Languages Common, Elven, Infernal, Gnoll, Terran
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp.


Social Check DCs

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