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NPC Generator

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Dara Selevarun, Female Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her red hair is styled in orderly dreadlocks. Her eyes, though not visible through her cowl, are violet.

Personality: She loves telling others what to do and how they should feel about things. She is a ruthless business woman, a trait she acquired from her father.

History: Born in a small village she learned the ways of the warrior from her father. Dara abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dara fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Retire the richest woman in the west; and a deep hatred of brigands

Ideals: Opinionated, Entrepeneur, Fighting. Bonds: Rich, Adventurer, Enemies. Occupation: Fisher

Voice: Jittery and nervous

Attributes [hide]

Dara Selevarun, Female Half-Elf Ranger 9
Medium (5'3") Half-Elf, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 74 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)12 (+1) 11 (+0)13 (+1)
Skills Sleight of Hand +4, Survival +3
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 1200 gp. Blue quartz (10 gp). Black pearl (1400 gp). Rich purple corundum (1200 gp). Eye agate (10 gp). Amber (150 gp). Amethyst (150 gp). Smoky quartz (60 gp). Golden yellow topaz (1400 gp). 1 Minor magic item.


Social Check DCs


Bagga Astley, Male Half-Orc [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a white collared shirt and tan pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. He keeps his long white hair kept up in a rat tail. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised in a forest tribe. He has chosen to use the inheritance that was left to him frivolously. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and someone believes him a fraud

Flaws: Antagonistic. Bonds: Rich, Nature, Adventurer, Enemies. Occupation: Fletcher

Voice: Irish accent

Attributes [hide]

Bagga Astley, Male Half-Orc Druid 4
Medium (6'9") Half-Orc, True Neutral (CR 4)
Armor Class 11
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)16 (+3) 15 (+2)6 (-2)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Sylvan, Infernal, Celestial
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Tomi Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is constantly adorned with expensive silk clothing, often dyed in bright white and yellow, and wears rings and necklaces with large, colorful gems. He sports a flattop hair cut. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: He was raised in a desert tribe. There was a wharf not far from home where he often wandered off to fish. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: A need for knowledge about a nearby landmark; and revenge

Flaws: Shy. Bonds: Rich, Enemies, Nature, Has a crush, Adventurer. Occupation: Blacksmith

Voice: pre-pubescent

Attributes [hide]

Tomi Jamjar, Male Halfling Adept 16
Small (2'11") Halfling, Neutral Good (CR 16)
Armor Class 13
Hit Points 74 (16d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)14 (+2) 14 (+2)13 (+1)
Skills Perception +7
Senses Passive Perception 17
Languages Common, Halfling, Terran, Giant
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1533332

Possessions: 9000 gp. Old masterpiece painting (1200 gp). Fire opal pendant on a fine gold chain (1200 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). Sapphire pendant on gold chain (500 gp). A miniature golden chest with tiny emeralds lining the top (130 gp). A necklace of small pink pearls (4000 gp). Brass mug with jade inlays (400 gp). Golden circlet with four aquamarines (4000 gp). Jeweled electrum ring (4000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (130 gp). Golden circlet with four aquamarines (4000 gp). Black velvet mask with numerous citrines (130 gp). Golden circlet with four aquamarines (4000 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Oriff Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a worn and beaten armor. Her red hair is lengthy and is close to two feet long. Her violet eyes lackadaisically let the world flow into them.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is an amazing painter.

History: She was born blind and as such lacked many opportunities for work. After coming to the age of reason, Oriff took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She struck the Locksmith job and began her own company from there.

Motivation: Wants to open a new tavern.

Ideals: Philantrophist, Gifted. Flaws: Disease. Bonds: Job. Occupation: Locksmith

Voice: Sounds elderly

Attributes [hide]

Oriff Trueblood, Female Dwarf Warrior 4
Medium (4'1") Dwarf, Lawful Neutral (CR 4)
Armor Class 8
Hit Points 33 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 14 (+2)9 (-1) 10 (+0)10 (+0)
Skills Acrobatics +0, Performance +2
Senses Passive Perception 10
Languages Dwarven
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +2

Possessions: 200 gp. Alexandrite (800 gp). Blue quartz (12 gp). 1 Backpack. 1 Disguise kit.


Social Check DCs

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