Thomas Gresham, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he tends to wear a grey poncho over his likewise colored trousers and shirt. He wears his chestnut hair up in a very large beehive style do. He wears crescent spectacles with a black brim.
Personality: He loves telling others what to do and how they should feel about things. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Thomas has worked very hard to control his curse. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and someone believes him a fraud
Ideals: Opinionated. Flaws: Hedonist, Disease, Insomniac. Occupation: Farmer
Voice: Timid voice
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Giant, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 200 sp. 1 Masterwork Common Melee.
Trynnicus Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He carries with him a set of greataxes on his belt, each one with a emerald on the hilt. His crest is short and rusty. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Trynnicus was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His childhood dream was to be a Crown-heir, but he was a colossal failure. He became a Mayor soon after.
Motivation: To clean up the streets; and to be a crown-heir again
Ideals: Fighting, Passionate. Flaws: Fearful. Bonds: Poor, Job, Guardian. Occupation: Mayor
Voice: Scratchy, weak
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Evil (CR 9)
Armor Class 10
Hit Points 66 (9d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 14 (+2) | 16 (+3) | 18 (+4) | 18 (+4) |
Senses Passive Perception 17
Languages Common, Celestial, Aquan, Goblin
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1600 gp. Sardonyx (30 gp). Sardonyx (30 gp). Bloodstone (30 gp). Hematite (10 gp). Freshwater pearl (10 gp). Freshwater pearl (10 gp). Deep blue spinel (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thorpe Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a red vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his red boots flare out at the collars. His moppish chestnut hair is in a traditional bowl cut. He has a tattooed face.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.
History: Thorpe hails from a village terrorized by giants. He has had some formal writing training, and achieved minor success. He has since lost track of the people in his past.
Motivation: An old rival family wants him found; and to reunite with his absent mother
Ideals: Fighting, Artistic. Bonds: Family, Enemies. Occupation: Spy
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 28 (6d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 15 (+2) | 14 (+2) | 12 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Orc
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 2000 sp. Silver-plated steel longsword with jet jewel in hilt (800 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). 1 Full Plate. 1 Masterwork Heavy wooden shield. 1 Full Plate. 1 Chain shirt.
Darrak Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a slight overbite and is overall scrawny. He has a small bristly mustache and wavy auburn hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: A deeply religious man he believes everything happens for a reason. He plays an instrument quite well.
History: Darrak was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: He's repulsed by the PC; and a deep hatred of dire rats
Ideals: Artistic. Flaws: Antagonistic. Bonds: Religious, Family, Enemies. Occupation: Gardener
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 7)
Armor Class 11
Hit Points 59 (7d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 16 (+3) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Orc
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 | 0 |
Possessions: 200 gp.
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