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NPC Generator

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Advanced [show]


Myev Presley, Female Half-Orc [Permalink]

Personal [hide]

Description: She dresses like a well dressed Fortune-teller does, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'9" when asserting herself. She has wavy silver hair. Her gray eyes are slightly larger than normal.

Personality: Stoic and calm, she prefers to meditate than take action. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She found a children's book about a Half-Orc Adept who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She's also a talented Ploughman, but doesn't like to broadcast it.

Motivation: She wants to meet her childhood hero.

Ideals: Disciplined, Philantrophist. Bonds: Job, Religious, Adventurer. Occupation: Fortune-teller

Voice: Uses lots of figures of speech

Attributes [hide]

Myev Presley, Female Half-Orc Adept 6
Medium (5'9") Half-Orc, True Neutral (CR 6)
Armor Class 9
Hit Points 35 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)15 (+2) 8 (-1)9 (-1)
Skills Deception +2, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Orc, Halfling, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Murook Reid, Female Half-Orc [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears black leather gloves, a black jacket, and tight pants. Her golden hair is braided into rings. Her hazel eyes are slightly larger than normal.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Murook was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Spice Merchant hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To settle down with her crush; and she's attracted to the pc

Ideals: Joker, Entrepeneur. Flaws: Greedy. Bonds: Poor, Has a crush. Occupation: Spice Merchant

Voice: Ums and uhs a lot

Attributes [hide]

Murook Reid, Female Half-Orc Paladin 4
Medium (5'4") Half-Orc, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 8 (-1)14 (+2) 11 (+0)12 (+1)
Skills Acrobatics +2, Medicine +2
Senses Passive Perception 10
Languages Common, Orc, Elven, Terran
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 24000 sp. 1 Minor magic item.


Social Check DCs


Clerebold Brownrigg, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He sports brown clothing, slightly heavier than average wear. His hair is long and silver with streaks of black, and is pulled back with small brown clips. His beard is black, braided, and well cared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: Clerebold is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his 17th year, his parents were killed by a goblins raid, leaving Clerebold alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by goblins. Clerebold was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: To find somewhere to settle down.

Ideals: Extrovert. Flaws: Insane, Mundane. Bonds: Poor, Enemies. Occupation: Stableman

Voice: Thin and wheezing

Attributes [hide]

Clerebold Brownrigg, Male Human Aristocrat 11
Medium (5'2") Human, Neutral Good (CR 11)
Armor Class 11
Hit Points 67 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)17 (+3) 14 (+2)12 (+1)
Skills Medicine +6, Performance +5
Senses Passive Perception 12
Languages Common, Aquan, Gnome, Infernal
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2

Possessions: 270 pp. Rich purple corundum (900 gp). Sardonyx (70 gp). Golden yellow topaz (700 gp). Golden yellow topaz (700 gp). Rose (70 gp). Blue star sapphire (900 gp). Smoky quartz (70 gp). Iolite (70 gp). Black pearl (700 gp). Amber (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drifting In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'8", this man wears loose pants and a collared shirt complete with sweater beneath his coat. His fur is greying and his face has many wrinkles. His blue unseeing eyes seem to look past you.

Personality: Confrontational and typically high on some drug or another. He believes the world needs to unite to get rid of dire rats once and for all.

History: He was born into a rich family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He got away from his former life and has fallen to alcoholism.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and a deep hatred of dire rats

Ideals: Fighting. Flaws: Disease, Addict. Bonds: Enemies, Rich. Occupation: Fortune-teller

Voice: Low range voice

Attributes [hide]

Drifting In the Morning, Male Tabaxi Aristocrat 8
Medium (5'8") Tabaxi, Lawful Evil (CR 8)
Armor Class 12
Hit Points 42 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)10 (+0) 14 (+2)12 (+1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 9000 sp. Jeweled anklet (1000 gp). Jeweled anklet (1000 gp).


Social Check DCs

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