Bucklal Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a red coat, and he perpetually has his nunchaku ready. He has wavy auburn hair. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Bucklal hails from a village terrorized by orcs. In his 16th year, his parents were killed by a orcs raid, leaving Bucklal alone in the world. After a stint in an orphanage, he was adopted. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Many orcs want him driven away; and his name or reputation has been wronged in the past by orcs, and he desires to right it
Ideals: Fighting, Justice. Flaws: Addict, Selfish. Bonds: Enemies. Occupation: Assassin
Voice: Spanish accent
Attributes [hide]
Small (3'3") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 18 (6d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Halfling, Celestial, Draconic
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: Azurite (4 gp). Golden yellow topaz (900 gp). Red garnet (80 gp). Silver pearl (80 gp).
Baelitae Holimion, Female Elf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a faded coat and loose pants complete with deerstalker hat. She wears a deerstalker hat to cover her moderate length white hair. She has several tiny amethyst earrings on each ear.
Personality: She loves telling others what to do and how they should feel about things. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She is the product a well kept family trust fund and as such has never really known need. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She is unsatisfied with her job; and expand her business
Ideals: Opinionated, Persistence. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Miller
Voice: Soft and mumbly
Attributes [hide]
Medium (5'3") Elf, True Neutral (CR 3)
Armor Class 14
Hit Points 26 (3d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 18 (+4) | 14 (+2) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Goblin, Aquan
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 1900 sp.
Farideh Verthisathurgiesh, Female Dragonborn [Permalink]
Personal [hide]
Description: Standing 6'3", this woman sports green clothing, slightly heavier than average wear. Her silver crest is still thick. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is skeptical of what others tell her and is slow to trust.
History: Born to a pair of adventurers, Farideh grew up listening to her mother's many stories. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. By chance she met her brother recently and the two have been together since.
Motivation: Meet up once more with her childhood friend.
Flaws: Insomniac, Antagonistic, Shy. Bonds: Adventurer, Family. Occupation: Adventurer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 2)
Armor Class 10
Hit Points 8 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 11 (+0) | 9 (-1) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Celestial, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: Just what you see.
Boddynock Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: This man wears a blue coat over a grey low-cut shirt, and a deerstalker hat upon his head, and sports empty pouches on his belt. His long black hair reaches down to his waist. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is afraid of women and trembles around them
History: He was raised in a mountains tribe. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better kind of golem.
Motivation: He feels that his past leaves him morally obligated to help; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Philantrophist. Flaws: Shy. Bonds: Nature, Adventurer, Criminal record. Occupation: Barrister
Voice: Low and grunting
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 14)
Armor Class 12
Hit Points 124 (14d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 8 (-1) | 4 (-3) |
Senses Passive Perception 14
Languages Common, Gnome, Abyssal, Auran
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 3000 gp. Deep blue spinel (1000 gp). Violet garnet (1000 gp). Pink pearl (150 gp). Tourmaline (150 gp). Eye agate (9 gp). Golden pearl (150 gp). Smoky quartz (50 gp). Tourmaline (150 gp). Bloodstone (50 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

