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NPC Generator

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Advanced [show]


Clerebold Hadlee, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is renowned for his bright brown suits and hats. His silver hair is drawn into a tight pony tail with a clover scrunchie. This green eyed northerner is not easily forgotten.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born to a criminal king-pin and mafia family His druidic abilities were realized during a raid on his village. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Wants to raise his children well; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Shy, Insane. Bonds: Immigrant, Family, Criminal record. Occupation: Locksmith

Voice: Can't modulate volume

Attributes [hide]

Clerebold Hadlee, Male Human Monk 11
Medium (5'1") Human, Neutral Evil (CR 11)
Armor Class 12
Hit Points 75 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)14 (+2) 16 (+3)16 (+3)
Skills Insight +7, Intimidation +7
Senses Passive Perception 13
Languages Common, Auran, Elven
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2

Possessions: 360 pp. Hematite (13 gp). Rose (70 gp). Golden pearl (130 gp). Brown-green garnet (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ghesh Phrahdrandon, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tight fighting clothing, which leaves very little to the imagination. He keeps his rusty crest in a pixie cut. His eyes are gold and catlike.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was raised in a mountains tribe. In his 15th year, his parents were killed by a gnolls raid, leaving Ghesh alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Ghesh was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: Someone believes him a fraud; and many gnolls want him driven away

Ideals: Fighting, Gifted. Bonds: Job, Nature, Enemies. Occupation: Bowyer

Voice: Speaks with back of mouth

Attributes [hide]

Ghesh Phrahdrandon, Male Dragonborn Sorcerer 9
Medium (6'7") Dragonborn, True Neutral (CR 9)
Armor Class 11
Hit Points 41 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)11 (+0) 14 (+2)11 (+0)
Skills Intimidation +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 2000 sp. Jeweled anklet (4000 gp).


Social Check DCs


Cask Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a moderate pudge and is not very fit. He wears his orange fur down. He has a dull look in his copper eyes.

Personality: Overbrimming with self-confidence, Cask isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born at the edge of vast plains. He found a children's book about a Tabaxi Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now owns his own business.

Motivation: Wants to open a new tavern.

Ideals: Impeccable. Bonds: Adventurer, Nature, Job. Occupation: Map Maker

Voice: Jittery and nervous

Attributes [hide]

Cask Moon, Male Tabaxi Adept 5
Medium (5'1") Tabaxi, Lawful Good (CR 5)
Armor Class 14
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 10 (+0)8 (-1) 10 (+0)11 (+0)
Skills Performance +3, Stealth +7
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 600 gp. Onyx (30 gp). White opal (400 gp).


Social Check DCs


Althaea Sylvaranth, Female Elf [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. She carries a battered dagger and tarnished trident as well. Her brown hair, when down, is lengthy. Her eyes are a pleasant green.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Elf in existence. She works hard and plays hard.

History: The child of a Stylist, who enjoyed hunting, Althaea was taken on many hunting expeditions. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and revenge

Ideals: Fighting, Justice, Entrepeneur. Flaws: Hedonist. Bonds: Nature. Occupation: Hunter

Voice: Jittery and nervous

Attributes [hide]

Althaea Sylvaranth, Female Elf Fighter 1
Medium (4'11") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)6 (-2) 11 (+0)13 (+1)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1000 cp.


Social Check DCs

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