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Advanced [show]


Fonkin Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His chestnut hair is drawn into a tight pony tail with a skull scrunchie. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Abrasive and pushy, he has a hard time making friends. Fonkin enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: The child of southern immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Gnomes in the south were limited. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and retire the richest man in the south

Ideals: Entrepeneur. Flaws: Insane, Antagonistic, Hedonist. Bonds: Poor, Immigrant. Occupation: Mortician

Voice: Booming voice

Attributes [hide]

Fonkin Gobblefirn, Male Gnome Adept 9
Small (3'2") Gnome, Chaotic Neutral (CR 9)
Armor Class 14
Hit Points 47 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)8 (-1) 8 (-1)13 (+1)
Skills Insight +2, Investigation +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs


Shadow Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears his brown fur up. His eyes are a pleasant hazel.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is frequently practicing swordplay.

History: He was born in a small mountains village. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he wants nothing more than to rejoin the army

Ideals: Impeccable. Flaws: Insane. Bonds: Poor, Military, Nature. Occupation: Dyer

Voice: Complex vocabulary, royal

Attributes [hide]

Shadow Of Passion, Male Tabaxi Wizard 10
Medium (6'4") Tabaxi, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 53 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 16 (+3)13 (+1) 17 (+3)14 (+2)
Skills Nature +5, Stealth +6
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +8 / 3d6+4, Ranged +6 / 3d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134443

Possessions: 180 pp. Eye agate (5 gp). Blue sapphire (700 gp). Deep blue spinel (500 gp).


Social Check DCs


Oblar Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his hammer with his veritable burlap sack of a shirt. His chestnut hair is lengthy. He has violet eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born blind and as such lacked many opportunities for work. Oblar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. During his travels, Oblar and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Oblar discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Oblar fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He wants to get laid; and he wants to meet his childhood hero

Flaws: Shy, Disease. Bonds: Adventurer, Has a crush. Occupation: Architect

Voice: growls and snarls, animalistic

Attributes [hide]

Oblar Warmwater, Male Halfling Barbarian 6
Small (2'10") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 53 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)12 (+1) 12 (+1)12 (+1)
Skills Acrobatics +6, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +4

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Chaedi Teinithra, Female Elf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a tan costume with the symbols of magic on her torso. She has wavy chestnut hair. Her gray eyes dart from person to person to random spaces in the air.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Born to a poor family in the city she treasured whatever gifts she got. Her childhood dream was to be a Dilettante, but she was a colossal failure. She now owns her own business.

Motivation: Sabotage a competitor; and expand her business

Ideals: Athletic, Fighting. Bonds: Adventurer, Poor, Job. Occupation: Apothecary

Voice: Low rumbling, strings words together

Attributes [hide]

Chaedi Teinithra, Female Elf Paladin 1
Medium (5'0") Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)14 (+2) 10 (+0)11 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Elven, Giant, Aquan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Peridot (40 gp).


Social Check DCs

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