Dadalan Raghthroknaar, Male Dragonborn [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a custom-built plate barding that's adorned with black lining and desert motifs. His blue crest is heavily combed to the left. He wears large thick round spectacles.
Personality: He is fixated on the number 22. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. A true patriot, Dadalan would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by giants. Dadalan was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.
Motivation: He wants revenge against giants; and revenge
Flaws: Insane. Bonds: Military, Religious, Enemies. Occupation: Herbalist
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 9)
Armor Class 11
Hit Points 67 (9d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Infernal, Elven
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
Possessions: 1300 gp. Amber (90 gp). Obsidian (14 gp). Malachite (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Igden Timbers, Male Gnome [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is generally shirtless and showing off his tattooed chest. He keeps his long chestnut hair kept up in a rat tail. He wears round tiny glasses practically rammed into his face.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shield.
Motivation: He's looking for his big break; and someone believes him a fraud
Ideals: Joker, Artistic. Bonds: Immigrant, Enemies, Adventurer, Rich. Occupation: Cartwright
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 38 (4d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 9 (-1) | 12 (+1) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1
Possessions: 20000 cp.
Engong Kendall, Female Half-Orc [Permalink]
Personal [hide]
Description: She has a missing left arm. She wears very tight pants and wife beaters, though occasionally she sports a black coat. Her brown hair is well kept. Her eyes, though not visible through her cowl, are blue.
Personality: Prone to second guessing herself, she comes off as nervous. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Engong was born the youngest of three triplets. There was a wharf not far from home where she often wandered off to fish. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: Regain custody of her daughter; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Shy. Bonds: Nature, Family. Occupation: Fletcher
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'1") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 57 (7d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 13 (+1) | 7 (-2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 1000 gp.
Ethereal In the Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a tight fitting brown shirt and pants. Her fur is short and brown. Her copper eyes are slightly larger than normal.
Personality: This woman loves poetry and to teach people poetry more than just about anything. She misses her home and complains about the freezing weather, even in summer.
History: She served in the navy to pay for her family's outstanding loans. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Fletcher work with an outfit from a few towns over. Fletcher work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now owns her own business.
Motivation: Wants to raise her children well; and an old rival family wants her found
Ideals: Artistic. Bonds: Immigrant, Military, Job, Family. Occupation: Fletcher
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Good (CR 8)
Armor Class 11
Hit Points 70 (8d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 17 (+3) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Celestial, Halfling
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 1000 gp. A delicate brass dragon egg (20 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

