Kassoon
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NPC Generator

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Advanced [show]


Nim Schwartz, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a spear, but if one is not available he will default to his scythe. He carries with him a set of scythes on his belt, each one with a ruby on the hilt. His long chestnut hair reaches down to his waist. He has several tiny ruby earrings on each ear.

Personality: He is a hateful person. He taunts others and blames them for his problems. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He comes from a rich eastern family. He has chosen to use the inheritance that was left to him frivolously. After a long history of fighting, Nim and his spouse have recently divorced.

Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic, Impulsive. Bonds: Rich. Occupation: Barber

Voice: German accent

Attributes [hide]

Nim Schwartz, Male Half-Elf Ranger 3
Medium (5'1") Half-Elf, Chaotic Good (CR 3)
Armor Class 8
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 17 (+3)12 (+1) 14 (+2)13 (+1)
Skills Animal Handling +4, Religion +3
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 14000 cp.


Social Check DCs


Pelaios Cheer, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a green coat over a violet low-cut shirt, and a broad hat upon his head. He is portly but not overly obese. He keeps his long chestnut hair kept up in a rat tail. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was an apprentice working in his mother's forge. He has set out to sabotage the competition.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Flaws: Insane, Antagonistic, Disease. Bonds: Job, Rich. Occupation: Junk Dealer

Voice: Jamaican accent

Attributes [hide]

Pelaios Cheer, Male Tiefling Wizard 2
Medium (6'4") Tiefling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 1 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 6 (-2)9 (-1) 17 (+3)14 (+2)
Skills Acrobatics +3, Nature +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 cp. 1 Antitoxin.


Social Check DCs


John Simmons, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses like a well dressed Tanner does. He keeps his black hair in a pixie cut. His eyes, though not visible through his cowl, are gray.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He pushes his goals aggressively. He is also a coward if confronted.

History: The child of southern immigrants he idolized his mother. John liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Joker. Flaws: Fearful. Bonds: Job, Immigrant, Nature. Occupation: Tanner

Voice: Jittery and nervous

Attributes [hide]

John Simmons, Male Half-Elf Adept 1
Medium (5'10") Half-Elf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)14 (+2) 10 (+0)7 (-2)
Skills Performance +0
Senses Passive Perception 10
Languages Common, Elven, Ignan, Gnome
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 20 pp.


Social Check DCs


Cockaby Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'7" has a big stupid grin on his face most of the time. He has the majority of his body covered in plate. He has a silver handlebar mustache and slicked back silver hair. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Cockaby was born the youngest of three triplets. He moved from fad to fad and when he turned 15 he discovered painting. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Doesn't want to be a Ruler and was forced into it by his family; and his spouse's relatives view him with great suspicion

Ideals: Artistic. Flaws: Antagonistic, Forgetful. Bonds: Family. Occupation: Ruler

Voice: Soft and mumbly

Attributes [hide]

Cockaby Fapplestamp, Male Gnome Paladin 4
Small (3'7") Gnome, Neutral Good (CR 4)
Armor Class 14
Hit Points 27 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)16 (+3) 13 (+1)14 (+2)
Skills Athletics +2, Investigation +5
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Draconic, Orc
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 500 gp.


Social Check DCs

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