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NPC Generator

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Advanced [show]


Quick Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: 5'11" and muscular, this northern woman prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her white fur is heavily combed to the left. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born in a small desert village. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Her spouse's relatives view her with great suspicion; and she is content

Ideals: Athletic. Flaws: Sensitive, Mundane. Bonds: Rich, Nature, Family. Occupation: Bellfounder

Voice: Sore throat, cough

Attributes [hide]

Quick Treat, Female Tabaxi Rogue 9
Medium (5'11") Tabaxi, True Neutral (CR 9)
Armor Class 11
Hit Points 41 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)10 (+0) 12 (+1)8 (-1)
Skills Arcana +3, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1

Possessions: 15000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Avice Graeme, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and wears just a brown suit. She has dyed her greying black hair a little too much giving a sharp black color. She wears round tiny glasses practically rammed into her face.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Avice is combative with any and all who dare try her patience in the slightest.

History: The child of a Doctor, who enjoyed hunting, Avice was taken on many hunting expeditions. Her first spouse was a Doctor, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. In the meantime she has taken over work as a Cartwright and occasionally as a mercenary.

Motivation: Marry her sister to traveling adventurers; and expand her business

Ideals: Justice. Bonds: Family, Adventurer, Nature, Job. Occupation: Cartwright

Voice: American accent

Attributes [hide]

Avice Graeme, Female Human Commoner 1
Medium (4'10") Human, Chaotic Good (CR 1)
Armor Class 7
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)4 (-3) 15 (+2)12 (+1) 13 (+1)10 (+0)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged -1 / 1d4-3, Grapple +2

Possessions: 120 gp. Peridot (50 gp). 1 Banded mail.


Social Check DCs


Herleva Beckwith, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a custom-built plate barding that's adorned with grey lining and desert motifs. Her chestnut hair is lengthy and is close to two feet long. Her eyes are brown.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She pushes her goals aggressively. She is also a coward if confronted.

History: Born in the south to a Courier, Herleva learned a great deal about her father's area of expertise. She moved out east to avoid the crime she committed. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Half-Elven compassion; and wants to open a new tavern

Flaws: Fearful, Racist. Bonds: Job, Criminal record, Adventurer. Occupation: Courier

Voice: Sighs a lot, exhausted

Attributes [hide]

Herleva Beckwith, Female Human Adept 1
Medium (5'5") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)11 (+0) 16 (+3)8 (-1)
Skills Nature +2, Persuasion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 6000 cp. 1 Banded mail.


Social Check DCs


Nalaed Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: She is in excellent shape and is wearing a tight brown one piece outfit complete with pants, hood, and a cape. She has golden hair. Her brown eyes dart from person to person.

Personality: She is irascible and easily irritated. She believes the world needs to unite to get rid of dire rats once and for all.

History: Nalaed was born in the east. At a young age she loved to build and create. She took every job she could get her hands on, but the opportunities for Dwarves in the east were limited. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Nalaed was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.

Motivation: Someone believes her a fraud; and her name or reputation has been wronged in the past by dire rats, and she desires to right it

Ideals: Athletic, Persistence. Flaws: Antagonistic. Bonds: Enemies, Immigrant. Occupation: Mayor

Voice: Mumbles to self between sentences

Attributes [hide]

Nalaed Frostbeard, Female Dwarf Ranger 12
Medium (4'3") Dwarf, Chaotic Evil (CR 12)
Armor Class 9
Hit Points 73 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 12 (+1)15 (+2) 13 (+1)11 (+0)
Skills Arcana +6, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Auran, Celestial
Attacks Melee +4 / 3d10+0, Ranged +3 / 3d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130111

Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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