Dalgal Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: He dresses in brown turtlenecks beneath a violet coat with red slacks. He carries a battered sword and tarnished dagger as well. His hair is short and brown. He wears a mask on his face.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. After coming to the age of reason, Dalgal took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has never given up on his painting dream.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the east
Ideals: Fighting, Optimist, Entrepeneur, Artistic, Gifted. Occupation: Miner
Voice: Hissing voice
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 83 (10d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 16 (+3) | 13 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Dwarven, Halfling
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
Possessions: 800 gp. Black pearl (800 gp). Sard (40 gp). Bloodstone (40 gp). Hematite (12 gp). 1 Minor magic item. 1 Minor magic item.
Pennie Kettlewhistle, Female Halfling [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Halflings. Her skin is light but she possesses many red ritualistic tattoos. She wears a white shirt, with a red mid length skirt with red tights and flats, usually wearing a coat over them. Her golden hair is knotted and matted. Her eyes, though not visible through her cowl, are hazel.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is harsh and unforgiving.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She used her abilities to trick people and travel the world for free.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she wants nothing more than to rejoin the army
Flaws: Greedy, Antagonistic. Bonds: Military, Criminal record, Debt. Occupation: Spy
Voice: Sore throat, cough
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 4)
Armor Class 11
Hit Points 13 (4d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 10 (+0) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Orc
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 6 | 3 |
Possessions: 200 gp.
Senteq Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a simple blue robe with black stripes complete with hood. His hair is always cut to a buzz. He has a dull look in his blue eyes.
Personality: He is mildly Gnome supremacist, though he does not identify as such. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Baker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was always very intelligent and has formed a secret society of philosophers.
Motivation: He is not mentally stable, and does not behave rationally; and halfling compassion
Flaws: Racist, Hedonist, Secretive, Insane. Bonds: Poor. Occupation: Baker
Voice: Speaks in third person
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 14)
Armor Class 11
Hit Points 53 (14d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 10 (+0) | 10 (+0) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 4d6+0, Ranged +5 / 4d6+0, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 3 |
Possessions: 1000 gp. Aquamarine (900 gp). Emerald (500 gp). Alexandrite (900 gp). Chrysoprase (40 gp). Rhodochrosite (15 gp). Hematite (15 gp). 1 Medium magic item.
Arha Marley, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears suspenders and black workpants. Her shirt is grey, and she wears a heavy black leather apron most of the time. Her skin is fair and her fingers are delicate and long. She has blonde hair. Her eyes are green and she is always smoking a pipe.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Body Guard work with an outfit from a few towns over. Body Guard work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has built up a small fortune and can afford her own way.
Motivation: Wants to raise her children well; and an old rival family wants her found
Flaws: Fearful, Disease. Bonds: Job, Rich, Family. Occupation: Body Guard
Voice: Excited and jittery
Attributes [hide]
Medium (6'3") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 44 (7d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 17 (+3) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 3 |
Possessions: 900 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

