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NPC Generator

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Advanced [show]


Vistra Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a simple grey robe with white stripes complete with hood. Her hair is long and brown with streaks of white, and is pulled back with small grey clips. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is obsessed with finding treasure.

History: The child of eastern immigrants she idolized her father. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She left for the east, certain she would find work there.

Motivation: She desires power and/or immortality; and meet up once more with her childhood friend

Ideals: Athletic. Flaws: Insane, Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Carter

Voice: Indian accent

Attributes [hide]

Vistra Helcral, Female Dwarf Fighter 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)11 (+0) 16 (+3)12 (+1)
Skills Acrobatics +4, Athletics +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4

Possessions: 390 gp. Golden pearl (120 gp). Star ruby (400 gp). Blue quartz (10 gp).


Social Check DCs


Ahinar Beitz, Female Half-Elf [Permalink]

Personal [hide]

Description: This malnourished woman has the majority of her body covered in plate. She has slicked back golden hair. She wears large thick round spectacles.

Personality: This woman loves dancing and to teach people dancing more than just about anything. She works hard and plays hard.

History: The child of northern immigrants she idolized her father. She has had some formal dancing training, and achieved minor success. She moves from town to town, unable to find a place to settle.

Motivation: Her relatives are trying to arrange a marriage; and wants to open a new tavern

Ideals: Artistic. Flaws: Hedonist. Bonds: Poor, Immigrant. Occupation: Butcher

Voice: Breathy voice

Attributes [hide]

Ahinar Beitz, Female Half-Elf Adept 3
Medium (5'5") Half-Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)12 (+1) 17 (+3)14 (+2)
Skills Acrobatics +3, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: Just what you see.


Social Check DCs


Pikar Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: He has a large white mantle and cape that has been intricately interwoven into his black robe. He is portly but not overly obese. His hair is long and blonde with streaks of golden, and is pulled back with small white clips. His beard is golden, braided, and well cared for. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a Architect, his mother struggled to pay the bills. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Tanner kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Marry his sister to traveling adventurers; and an old rival family wants him found

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Criminal record, Family. Occupation: Tanner

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Pikar Wiseacre, Male Halfling Druid 1
Small (3'4") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 14 (+2)16 (+3) 4 (-3)11 (+0)
Skills Investigation +5, Perception -1
Senses Passive Perception 9
Languages Common, Halfling, Undercommon, Goblin, Druidic
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 70 gp. Blue quartz (6 gp).


Social Check DCs


Sarah Conway, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a yellow collared shirt and tan skirt. She accessorizes with a pastel scarf around the waist and a strap diagonally across her shirt. She has shaved her head bald. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: She is mildly Half-Elf supremacist, though she does not identify as such. She misses her home and complains about the freezing weather, even in summer.

History: She was born blind and as such lacked many opportunities for work. She took every job she could get her hands on, but the opportunities for Half-Elves in the east were limited. She has gone from town to town working and never settling down anywhere, but has fallen for a local Layabout. She hasn't told them the truth, but wants to settle down with them.

Motivation: Obtaining odd cultural Halfling artifacts is her passion; and a strong sense of loyalty to halfling people

Flaws: Racist, Disease. Bonds: Immigrant, Has a crush, Adventurer. Occupation: Farmer

Voice: Italian accent

Attributes [hide]

Sarah Conway, Female Half-Elf Expert 3
Medium (5'7") Half-Elf, Chaotic Good (CR 3)
Armor Class 9
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)9 (-1) 10 (+0)14 (+2)
Skills Medicine +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 600 sp.


Social Check DCs

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