Nimble Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a brown shirt with thin black vertical stripes and grey pants. He keeps his gray fur in a pixie cut. His hazel unseeing eyes seem to look past you.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is able to make almost anything out of random pieces of junk.
History: Nimble was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an athlete and attended two major summer competitions. He never won. He was granted necromantic powers by his dying brother.
Motivation: He uses money and sex appeal to get what he needs; and he's repulsed by the pc
Ideals: Athletic, Gifted. Flaws: Disease, Antagonistic. Bonds: Poor. Occupation: Herbalist
Voice: Aggressive tone
Attributes [hide]
Medium (6'6") Tabaxi, Lawful Good (CR 5)
Armor Class 12
Hit Points 24 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 15 (+2) | 15 (+2) | 7 (-2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 6000 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Virra Quillsharpener, Female Gnome [Permalink]
Personal [hide]
Description: This malnourished woman wears a tan broad hat and tan clothes. She wears her chestnut hair up. She has a tattooed face.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Born in the west her family was never financially stable. Her father worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled father and took her father's old job. Being a Slave Trader kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Someone believes her a fraud; and her spouse's relatives view her with great suspicion
Ideals: Opinionated, Entrepeneur. Bonds: Poor, Family, Criminal record, Enemies. Occupation: Slave Trader
Voice: Thin and wheezing
Attributes [hide]
Small (3'1") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 34 (4d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 15 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 1 Minor magic item.
Bryseis Trust, Female Tiefling [Permalink]
Personal [hide]
Description: She is a mite stocky and wears black leather gloves, a black jacket, and tight pants. Her blue hair has been sun bleached extensively. She wears large thick round spectacles.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She has all her life been fascinated with poetry.
History: She was born on a small isolated farm. Bryseis abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She's looking for her big break; and a need for knowledge about a nearby landmark
Ideals: Artistic. Flaws: Shy. Bonds: Poor, Nature, Adventurer. Occupation: Laborer
Voice: Pronounces O like U
Attributes [hide]
Medium (5'3") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 42 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 12 (+1) | 11 (+0) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 2 |
Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Lerissa Heal, Female Tiefling [Permalink]
Personal [hide]
Description: She is constantly adorned with expensive silk clothing, often dyed in bright green and blue, and wears rings and necklaces with large, colorful gems. She has a slight overbite and is overall scrawny. She wears a deerstalker hat to cover her moderate length white hair. She has gold eyes and a green hat with a blue feather.
Personality: Aggressive, abrasive, and angry, Lerissa embodies much of what other species detest in the Tieflings. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She now mingles about in high society.
Motivation: A rival would like her out of the picture; and wishes to resurrect an old love
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Criminal record, In love. Occupation: Beggar
Voice: Low range voice
Attributes [hide]
Medium (5'6") Tiefling, True Neutral (CR 10)
Armor Class 12
Hit Points 49 (10d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 13 (+1) | 17 (+3) | 11 (+0) | 20 (+5) |
Senses Passive Perception 10
Languages Common, Goblin, Aquan, Gnoll
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
Possessions: 900 gp. Golden yellow topaz (1200 gp). Golden yellow topaz (1200 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

