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NPC Generator

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Advanced [show]


Oda Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears tight fighting clothing, which leaves very little to the imagination. Her red hair is smooth and relatively long. Her gray eyes dart from person to person to random spaces in the air.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She has all her life been fascinated with music.

History: She is the product a well kept family trust fund and as such has never really known need. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has never given up on her music dream.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Fighting, Artistic. Flaws: Cynical. Bonds: Immigrant, Rich. Occupation: Blacksmith

Voice: Shortens vowels

Attributes [hide]

Oda Nucklestamp, Female Gnome Druid 1
Small (3'0") Gnome, Lawful Good (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)17 (+3) 9 (-1)16 (+3)
Skills Arcana +5, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Gnome, Dwarven, Infernal, Giant
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 sp. 1 Masterwork Common Melee.


Social Check DCs


Hupe Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing a long, red cloak. His hair is brown and very short. His eyes are a pleasant violet.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He receives visions of the future at random moments

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Cursed with a spirit at a very young age, Hupe has worked very hard to control his curse. Some 5 years later his spouse died after the birth of his son. Heartbroken, Hupe never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: His spouse's relatives view him with great suspicion; and an old rival family wants him found

Ideals: Joker, Gifted. Flaws: Disease. Bonds: In love, Family. Occupation: Carter

Voice: Draws out vowels

Attributes [hide]

Hupe Stoutman, Male Halfling Warrior 6
Small (2'11") Halfling, Chaotic Evil (CR 6)
Armor Class 15
Hit Points 44 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 12 (+1)11 (+0) 17 (+3)12 (+1)
Skills Perception +6, Religion +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4

Possessions: Golden yellow topaz (1200 gp). Blue quartz (4 gp). Star ruby (1100 gp).


Social Check DCs


Beloril Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair, while still mostly black, has prominent grey streaks. His eyes, though not visible through his cowl, are amber.

Personality: Abrasive and pushy, he has a hard time making friends. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born in the north, but his parents moved at a very young age to the south. His mother was a soldier and died while he was still young. Beloril was left his mother's suit of armor and trained in its use and care. He moves from town to town, unable to find a place to settle.

Motivation: He has decided he is irredeemable; and he's repulsed by the pc

Ideals: Justice. Flaws: Antagonistic. Bonds: Immigrant, Military, Criminal record. Occupation: Glassblower

Voice: Breathy voice

Attributes [hide]

Beloril Holderhek, Male Dwarf Commoner 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)7 (-2) 15 (+2)5 (-3)
Skills Insight +4, Stealth +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 60 gp. 3 Antitoxin.


Social Check DCs


Oppleby Sympony, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a nunchaku, but if one is not available he will default to his bow. His hair is blonde and very short. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His psionic abilities were realized during a raid on his village. He ran away from his former home and has been making his living as a Servant for the past few years.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Philantrophist, Gifted. Bonds: Job, Adventurer. Occupation: Servant

Voice: Scandinavian accent

Attributes [hide]

Oppleby Sympony, Male Gnome Ranger 4
Small (3'7") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 9 (-1)15 (+2) 7 (-2)9 (-1)
Skills Acrobatics +2, Medicine +0
Senses Passive Perception 8
Languages Common, Gnome, Auran, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 12000 cp. Alexandrite (1100 gp).


Social Check DCs

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