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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


John Bentham, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a brown shirt with thin black vertical stripes and green pants. His hair is always cut to a buzz. He has a dull look in his hazel eyes.

Personality: He likes to make people angry or surprised. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: A powerful slaver made him what he is. He was an athlete and attended two major summer competitions. He never won. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Athletic, Justice. Flaws: Antagonistic. Bonds: Criminal record, Mentor. Occupation: Doctor

Voice: Slow speaker

Attributes [hide]

John Bentham, Male Human Paladin 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)18 (+4) 9 (-1)15 (+2)
Skills Perception +1, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Infernal, Abyssal, Undercommon, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp.


Social Check DCs


Oppleby Timbers, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear blue clothing when he does not wear armor. His hair is always cut to a buzz. He has amber eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born to loving parents in a slum to the west. He dropped out of school to support his sick father, and resented it. He has since lost track of the people in his past.

Motivation: His religion dominates his actions; and regain custody of his daughter

Ideals: Joker, Logical. Bonds: Immigrant, Poor, Family, Religious. Occupation: Barrister

Voice: Italian accent

Attributes [hide]

Oppleby Timbers, Male Gnome Expert 5
Small (3'6") Gnome, Lawful Good (CR 5)
Armor Class 11
Hit Points 19 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 8 (-1)15 (+2) 13 (+1)17 (+3)
Skills Arcana +5, Medicine +4
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Draconic
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Robbie Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: This malnourished woman prefers to wear white pants and tee shirts. Her white hair is cut jaggedly and amateurishly. She tend to wears goggles to shield her eyes.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was always a brilliant, if unscrupulous mind. While she appears to be a normal Halfling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Find a way to reverse the transformation of her sister.

Ideals: Extrovert, Logical. Flaws: Sensitive, Insane. Bonds: Poor. Occupation: Roofer

Voice: Low and grunting

Attributes [hide]

Robbie Tealeaf, Female Halfling Warrior 4
Small (2'11") Halfling, True Neutral (CR 4)
Armor Class 14
Hit Points 26 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)17 (+3) 10 (+0)15 (+2)
Skills Religion +5, Stealth +5
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Undercommon, Ignan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Blossom Reedfellow, Female Halfling [Permalink]

Personal [hide]

Description: She has a large white mantle and cape that has been intricately interwoven into her green robe. She carries with her a set of longbows on her belt, each one with a amethyst on the hilt. Her hair is golden and very short. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She is overprotective of those who hire her services. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She's repulsed by the PC; and to protect her home

Ideals: Fighting. Flaws: Antagonistic, Addict. Bonds: Guardian, Adventurer. Occupation: Banker

Voice: Forgets to breathe while speaking

Attributes [hide]

Blossom Reedfellow, Female Halfling Monk 5
Small (2'9") Halfling, Lawful Evil (CR 5)
Armor Class 14
Hit Points 45 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 18 (+4)10 (+0) 16 (+3)14 (+2)
Skills Persuasion +5, Stealth +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 200 gp.


Social Check DCs

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