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NPC Generator

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Advanced [show]


Shadow Of Winter, Female Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is wearing a tight brown one piece outfit complete with pants, hood, and a cape. Her fur is red and very short. She has gleaming, smiling amber eyes.

Personality: She is calm most of the time but flees social interaction. A true patriot, Shadow would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: A powerful wizard made her what she is. She was an adventurer many years ago and she formed a blood bond with her Elven companion (her 'brother'). She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A strong sense of loyalty to Elven people; and meet up once more with her childhood friend

Flaws: Shy, Racist. Bonds: Military, Mentor, Adventurer. Occupation: Mason

Voice: Speaks with lips pursed

Attributes [hide]

Shadow Of Winter, Female Tabaxi Aristocrat 10
Medium (5'4") Tabaxi, Lawful Evil (CR 10)
Armor Class 11
Hit Points 49 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)11 (+0) 12 (+1)10 (+0)
Skills Arcana +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1

Possessions: 2200 gp.


Social Check DCs


Quespa Yarjerit, Female Dragonborn [Permalink]

Personal [hide]

Description: A 6'2" eastern woman, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has moderate length bronze crest. Her red eyes have a joyful gleam in them most of the time.

Personality: Quespa is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Quespa liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a club and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She has money and likes to spend it.

Ideals: Extrovert. Flaws: Impulsive, Antagonistic. Bonds: Rich, Nature. Occupation: Spice Merchant

Voice: Farmer accent

Attributes [hide]

Quespa Yarjerit, Female Dragonborn Adept 9
Medium (6'2") Dragonborn, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 62 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)17 (+3) 17 (+3)19 (+4)
Skills Acrobatics +3, Animal Handling +6
Senses Passive Perception 13
Languages Common, Dwarven, Auran, Sylvan
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332100

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thamuz Hate, Male Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged man is renowned for his bright green suits and hats, and a wedding ring on his right hand. He keeps his black hair in a pixie cut. He wears crescent spectacles with a black brim.

Personality: He is witty, but his monotone delivery comes off as unnerving He does not trust anyone and sleeps with one eye open.

History: Born in the west to a Animal Trainer, Thamuz learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Animal Trainer. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is unsatisfied with his job.

Ideals: Joker. Flaws: Insomniac. Bonds: In love, Job, Rich. Occupation: Animal Trainer

Voice: Speaks in third person

Attributes [hide]

Thamuz Hate, Male Tiefling Aristocrat 9
Medium (5'11") Tiefling, Lawful Evil (CR 9)
Armor Class 11
Hit Points 47 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)16 (+3) 13 (+1)16 (+3)
Skills Acrobatics +4, Arcana +6
Senses Passive Perception 11
Languages Common, Ignan, Auran, Dwarven
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +6

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mantus Sanctuary, Male Tiefling [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep black leather and dull grey iron scale mail, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. He has styled his chestnut hair well, parting it to the right. His white eyes are passionate and lively.

Personality: Mantus is depressed about a lot of things. He tends to be a nihilist. He does not trust anyone and sleeps with one eye open.

History: He was born to loving parents in a slum to the west. When money was particularly tight he was walking through alleys when he overheard a Barber hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mantus fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he loathes his own lifestyle

Ideals: Fighting. Flaws: Depressed, Insomniac. Bonds: Poor, Debt. Occupation: Barber

Voice: Dutch accent

Attributes [hide]

Mantus Sanctuary, Male Tiefling Monk 8
Medium (5'5") Tiefling, Lawful Good (CR 8)
Armor Class 12
Hit Points 57 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)16 (+3) 17 (+3)15 (+2)
Skills Insight +6, Survival +6
Senses Passive Perception 13
Languages Common, Undercommon, Gnome, Aquan
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3

Possessions: 150 pp. Freshwater pearl (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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