Fallthra Trueanvil, Female Dwarf [Permalink]
Personal [hide]
Description: A 4'0" eastern woman, she prefers to wear flannel. With bright silver hair. She is baby faced.
Personality: She is extraordinarily eccentric. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her mother, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. She has since lost track of the people in her past.
Motivation: She is being blackmailed/forced/etc and this influences her actions.
Flaws: Insane. Bonds: Criminal record, Religious, Family. Occupation: Layabout
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 10)
Armor Class 14
Hit Points 85 (10d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 19 (+4) | 14 (+2) | 12 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnome
Attacks Melee +7 / 3d6+3, Ranged +8 / 3d6+4, Grapple +4
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Riswynn Morigak, Female Dwarf [Permalink]
Personal [hide]
Description: She wears grey painted combat armor at almost all times. She is physically well-built. Her hair is greying and her face has many wrinkles. She has green eyes and a grey hat with a white feather.
Personality: She is happy with her job as a Mercenary. She turns her eye from what people do, preferring to live and let live. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She comes from a rich western family. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She now owns her own business.
Motivation: She is unsatisfied with her job.
Bonds: Job, Religious, Rich, Mentor. Occupation: Mercenary
Voice: Timid voice
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 8
Hit Points 15 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 6 (-2) | 15 (+2) | 16 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Goblin, Auran
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 340 gp.
Percival Wade, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man has a large grey mantle and cape that has been intricately interwoven into his black robe and is in decent physical shape. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His blue eyes peer out from beneath his feathered grey hat.
Personality: Eccentric and domineering, Percival will drive conversation. He does not trust anyone and sleeps with one eye open.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Percival was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Percival's mother didn't care for him much, and the feeling was mutual. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Regain custody of his son; and to pay off his debts
Ideals: Extrovert. Flaws: Insomniac, Antagonistic. Bonds: Family, Debt. Occupation: Healer
Voice: Scandinavian accent
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 14 (+2) | 8 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: Deep green spinel (160 gp).
Naill Meliamne, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft brown waves gently in the breeze. He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.
Personality: He is business-like. He takes instructions and follows them to the letter. He always tries to repair and not replace. It was this mentality that drove him into the Farmer business.
History: He was raised in a white middle class family as the only child. He dropped out of school before completing his studies. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is content.
Ideals: Professionalism, Persistence, Logical. Flaws: Mundane. Bonds: Rich. Occupation: Farmer
Voice: Boston accent
Attributes [hide]
Medium (5'2") Half-Elf, True Neutral (CR 3)
Armor Class 9
Hit Points 27 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 9 (-1) | 15 (+2) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 2 | 2 | 2 | 0 |
Possessions: 400 gp. Hematite (5 gp).
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