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NPC Generator

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Advanced [show]


Yvonne Conway, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She sports grey clothing, slightly heavier than average wear. She wears a broad hat to hide her balding. Her brown eyes dart from person to person to random spaces in the air.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She comes from a rich eastern family. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She's also a talented Cartwright, but doesn't like to broadcast it.

Motivation: Expand her business; and money/treasure

Ideals: Athletic. Flaws: Antagonistic, Insane. Bonds: Rich, Job. Occupation: Merchant

Voice: Old thin voice

Attributes [hide]

Yvonne Conway, Female Human Ranger 1
Medium (4'7") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)15 (+2) 12 (+1)12 (+1)
Skills Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Terran, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 50 gp.


Social Check DCs


Kithri Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: She stands about 2'10" and wears dark leathers with embroidery. Her right hand appears badly burned and disfigured. Her tied-back hair is silver. Her green eyes dart from person to person to random spaces in the air.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was raised by priests from a young age. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She desires power and/or immortality; and she is compelled to act according to her religious beliefs

Flaws: Antagonistic. Bonds: Adventurer, Religious, Mentor. Occupation: Detective

Voice: Sleepy voice

Attributes [hide]

Kithri Greenbottle, Female Halfling Ranger 3
Small (2'10") Halfling, Chaotic Good (CR 3)
Armor Class 10
Hit Points 25 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 17 (+3)14 (+2) 15 (+2)8 (-1)
Skills History +4, Stealth +1
Senses Passive Perception 12
Languages Common, Halfling, Giant, Ignan
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp.


Social Check DCs


Mary Sutton, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear brown pants and tee shirts. She has a moderate pudge and is not very fit. Her hair is greying and her face has many wrinkles. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Stoic and calm, she prefers to meditate than take action. She is obsessed with a lost civilization.

History: The child of a Servant, who enjoyed hunting, Mary was taken on many hunting expeditions. Her father took her hunting and taught her how to get in the mind of other creatures. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature scimitar.

Motivation: She wants to meet her childhood hero; and a deep hatred of brigands

Ideals: Disciplined. Flaws: Insane. Bonds: Adventurer, Nature, Enemies. Occupation: Interpreter

Voice: Dutch accent

Attributes [hide]

Mary Sutton, Female Human Aristocrat 9
Medium (5'11") Human, True Neutral (CR 9)
Armor Class 12
Hit Points 49 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)12 (+1) 12 (+1)9 (-1)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1100 gp. Banded agate (16 gp). Pink pearl (60 gp). Amber (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alice Hart, Female Half-Elf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a violet tunic with black highlights, and long violet pants that bunch up around her shoes. She keeps her chestnut hair in a flapper bob. Her eyes are green.

Personality: Her tongue was cut out and she uses sign language. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Alice grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Alice. She was granted divine powers by her dying brother.

Motivation: Doesn't want to be a Jeweler and was forced into it by her family; and she has money and likes to spend it

Ideals: Athletic, Gifted. Flaws: Disease. Bonds: Criminal record, Rich, Family. Occupation: Jeweler

Voice: Nasally tone

Attributes [hide]

Alice Hart, Female Half-Elf Warrior 7
Medium (5'8") Half-Elf, Lawful Evil (CR 7)
Armor Class 10
Hit Points 55 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)12 (+1) 9 (-1)16 (+3)
Skills Deception +6, History +4
Senses Passive Perception 9
Languages Common, Elven, Infernal
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 1000 gp.


Social Check DCs

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