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Fargrim Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: This dark-skinned male wears long strands of sapphire and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is tall, broad shouldered and powerfully built. He has styled his chestnut hair well, parting it to the left. His fierce hazel eyes like to dwell on things.

Personality: Calm and collected, he is a well trained Navigator. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: His parents moved while he was still in utero so he is the first generation to be born here. Fargrim was born on a far northern island where he grew up under the tutelage of his mother, an expert Navigator. Days after completing his studies, news broke out that his hometown was attacked by goblins. Fargrim was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: His spouse's relatives view him with great suspicion; and someone believes him a fraud

Bonds: Rich, Job, Immigrant, Enemies, Family. Occupation: Navigator

Voice: Uses sign language

Attributes [hide]

Fargrim Strakeln, Male Dwarf Druid 2
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 15 (+2)11 (+0) 12 (+1)7 (-2)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee -1 / 1d6-3, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 380 gp.


Social Check DCs


Bertram Charlton, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his sickle with his veritable burlap sack of a shirt. His hair is greying and his face has many wrinkles. He has several tiny jet earrings on each ear.

Personality: Aggressive, abrasive, and angry, Bertram embodies much of what other species detest in the Humans. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mason arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. During his travels, Bertram and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Bertram discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Bertram fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He has money and likes to spend it; and he desires power and/or immortality

Flaws: Antagonistic, Disease. Bonds: Rich, In love, Adventurer. Occupation: Mason

Voice: Soft and mumbly

Attributes [hide]

Bertram Charlton, Male Human Paladin 2
Medium (5'4") Human, Neutral Good (CR 2)
Armor Class 12
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)9 (-1) 17 (+3)10 (+0)
Skills Insight +5, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 150 gp.


Social Check DCs


Agnes Royston, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many pastel ritualistic tattoos. She wears brown painted combat armor at almost all times. Her hair is black and curly. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She pushes her goals aggressively. She is also a coward if confronted.

History: Raised by wardens she was only a novice when drow swooped upon their monastery and killed most of the order. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she is compelled to act according to her religious beliefs

Flaws: Shy, Fearful. Bonds: Religious, Enemies. Occupation: Priest

Voice: Irish accent

Attributes [hide]

Agnes Royston, Female Human Sorcerer 2
Medium (4'7") Human, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)10 (+0) 13 (+1)13 (+1)
Skills History +2, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 80 gp.


Social Check DCs


Therai Dread, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is greying and his face has many wrinkles. He has gold eyes and a black hat with a white feather.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a bit of a xeno-phobe, disliking non-Tieflings.

History: The child of a Assassin, who enjoyed hunting, Therai was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now mingles about in high society.

Motivation: He feels the way he acts is they only way to get by in the world; and he has money and likes to spend it

Ideals: Impeccable. Flaws: Racist. Bonds: Rich, Immigrant, Nature. Occupation: Doctor

Voice: Strong lisp

Attributes [hide]

Therai Dread, Male Tiefling Bard 2
Medium (5'2") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)16 (+3) 12 (+1)11 (+0)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 11
Languages Common, Draconic, Goblin, Druidic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 1400 sp.


Social Check DCs

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