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NPC Generator

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Advanced [show]


Faran Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His white hair is smooth and relatively long. His fierce brown eyes like to dwell on things.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is lazy and tries to find solutions quickly.

History: Faran was born in the south. At a young age he loved to build and create. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and obtaining odd cultural half-elven artifacts is his passion

Ideals: Persistence. Flaws: Antagonistic, Lazy. Bonds: Adventurer, Military. Occupation: Shepherd

Voice: Boston accent

Attributes [hide]

Faran Brushgather, Male Halfling Cleric 5
Small (3'2") Halfling, Lawful Good (CR 5)
Armor Class 13
Hit Points 39 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 17 (+3)11 (+0) 10 (+0)14 (+2)
Skills Investigation +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 5000 sp.


Social Check DCs


Leaf In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a fine chain shirt which he covers with pastel colored cloaks and clothing. His yellow fur has been sun bleached extensively. His blue eyes dart from person to person.

Personality: Eccentric and domineering, Leaf will drive conversation. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a poor family in the city he treasured whatever gifts he got. A gifted student he started as a Masseuse, but he got bored and became a Detective. He then took over the family business and is one of the better Detective for hire.

Motivation: He is terrified, and will act out of fear; and sabotage a competitor

Ideals: Extrovert, Joker. Flaws: Fearful. Bonds: Poor, Job. Occupation: Detective

Voice: Draws out vowels

Attributes [hide]

Leaf In the Wind, Male Tabaxi Warlock 3
Medium (6'6") Tabaxi, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)15 (+2) 11 (+0)12 (+1)
Skills Performance +3, Stealth +2
Senses Passive Perception 10
Languages Common, Orc, Ignan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 18000 cp. 1 Masterwork Common Melee.


Social Check DCs


Gerald York, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'11". He prefers to wear brown pants and tee shirts. He wears a top hat to hide his balding. His amber eyes are slightly larger than normal.

Personality: He is mildly Human supremacist, though he does not identify as such. He is a font of random trivia from the lore and stories he has discovered

History: He was born on a small isolated farm. He dropped out of school before completing his studies. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants to open a new tavern; and a need for knowledge about a nearby landmark

Ideals: Logical. Flaws: Racist. Bonds: Nature, Adventurer, Job. Occupation: Dilettante

Voice: Aggressive tone

Attributes [hide]

Gerald York, Male Human Monk 11
Medium (5'11") Human, Lawful Evil (CR 11)
Armor Class 13
Hit Points 42 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 6 (-2)11 (+0) 18 (+4)16 (+3)
Skills Persuasion +7, Survival +8
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3

Possessions: 280 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jezebeth Wrath, Female Tiefling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears dull green sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed hammer, just in case. Her white hair is smooth and relatively long. Her fierce white eyes like to dwell on things.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is frequently practicing swordplay.

History: Jezebeth was born into a poor family. Growing up, she dreamt of becoming a Warrior, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Warrior in service of a powerful lord somewhere. A few years later when the west was not economically sound they moved to her current location. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Impeccable. Bonds: Immigrant, Military, Poor, Adventurer. Occupation: Sculptor

Voice: Stutters

Attributes [hide]

Jezebeth Wrath, Female Tiefling Warrior 2
Medium (4'7") Tiefling, Lawful Good (CR 2)
Armor Class 10
Hit Points 25 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 16 (+3)9 (-1) 13 (+1)15 (+2)
Skills Acrobatics +2, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +4

Possessions: Just what you see.


Social Check DCs

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