Trey Graham, Male Human [Permalink]
Personal [hide]
Description: This man wears just a brown suit. He is muscular with a powerful set of arms. His hair is cut close to his head. His otherwise smooth face is marked with small tiny scars.
Personality: Cocky and sure of himself, he believes he is the best Jeweler born in the past three hundred years. He has a small toy that he constantly fidgets with.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was taken from his home at a very young age. He now owns his own business.
Motivation: He'd like to take his coworkers down a peg; and retire the richest man in the south
Ideals: Entrepeneur. Flaws: Addict. Bonds: Job, Rich, Slave. Occupation: Jeweler
Voice: Dutch accent
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 11)
Armor Class 11
Hit Points 58 (11d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 11 (+0) | 18 (+4) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Auran, Ignan, Undercommon
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
Possessions: 400 gp. Malachite (16 gp). Lapis lazuli (16 gp). Hematite (16 gp). Silver pearl (110 gp). Moss agate (16 gp). Banded agate (16 gp).
Skirt Of Ivory, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she usually wears her pastel robe and has her falchion always slung over her shoulder. She wears her orange fur down. Her hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is afraid of women and trembles around them
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Mortician arts, while her mother instructed her in etiquette, music and courtly manner. She dropped out of school before completing her studies. She now mingles about in high society.
Motivation: To find somewhere to settle down; and nothing but the best is good enough for her
Ideals: Impeccable, Logical. Flaws: Shy, Mundane. Bonds: Rich. Occupation: Mortician
Voice: Old thin voice
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Good (CR 4)
Armor Class 13
Hit Points 19 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 16 (+3) | 12 (+1) | 14 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Draconic, Halfling
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 19000 sp. 1 Minor magic item.
Giselle Watson, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears violet robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a rapier, but if one is not available she will default to her mace. She carries with her a set of maces, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. Her brown hair is well kept. Her hazel eyes have a joyful gleam in them most of the time.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is harsh and unforgiving.
History: A powerful slaver made her what she is. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. After a long history of fighting, Giselle and her spouse have recently divorced.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has a rivalry with the church that dominates her actions
Ideals: Fighting. Flaws: Selfish, Antagonistic. Bonds: Mentor. Occupation: Shipwright
Voice: Excited and jittery
Attributes [hide]
Medium (5'0") Half-Elf, True Neutral (CR 8)
Armor Class 9
Hit Points 52 (8d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 9 (-1) | 10 (+0) | 14 (+2) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Elven, Draconic, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +5
Possessions: 7000 sp. Jacinth (3000 gp). Hematite (13 gp). Rhodochrosite (13 gp). Malachite (13 gp). Smoky quartz (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Herleva Yorke, Female Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she wears a grey coat over a violet low-cut shirt, and a deerstalker hat upon her head. She wears a deerstalker hat to hide her balding. Her green eyes dart from person to person to random spaces in the air.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is a font of random trivia from the lore and stories she has discovered
History: Herleva lived on a farm with her father, near the main road leading to a nearby town. Ostracized due to the psionic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Doesn't want to be a Marshal and was forced into it by her family; and nothing but the best is good enough for her
Ideals: Joker, Logical, Gifted, Impeccable. Bonds: Family. Occupation: Marshal
Voice: Soothing and warm
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 6 (-2) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 1000 cp. Coral (70 gp).
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!


