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NPC Generator

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Advanced [show]


Harvest Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he usually wears his brown robe and has his pickaxe always slung over his shoulder. He has styled his orange fur well, parting it to the left. His hazel eyes peer out from beneath his feathered brown hat.

Personality: Calm and collected, he is a well trained Mason. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: His parents moved while he was still in utero so he is the first generation to be born here. When Harvest reached his early adolescence his Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He moves from town to town, unable to find a place to settle.

Motivation: To find somewhere to settle down; and further expansion of business

Flaws: Mundane. Bonds: Job, Enemies, Immigrant, Military. Occupation: Mason

Voice: French accent

Attributes [hide]

Harvest Hummingbird, Male Tabaxi Monk 4
Medium (5'4") Tabaxi, True Neutral (CR 4)
Armor Class 13
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)12 (+1) 11 (+0)17 (+3)
Skills Arcana +3, Stealth +5
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 13000 sp.


Social Check DCs


Gargax Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears dark leathers with embroidery, and sports empty pouches on his belt. He has dyed his greying silver crest a little too much giving a sharp silver color. He has red eyes and a black hat with a green feather.

Personality: He is very quiet and rarely speaks above a whisper. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised in a forest tribe. His mother took him hunting and taught him how to get in the mind of other creatures. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To settle down with his crush; and wants a kiss

Ideals: Gifted. Flaws: Shy, Antagonistic. Bonds: Nature, Has a crush. Occupation: Priest

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gargax Lhamboldennish, Male Dragonborn Druid 9
Medium (6'2") Dragonborn, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 44 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)14 (+2) 13 (+1)15 (+2)
Skills Arcana +5, Athletics +5
Senses Passive Perception 11
Languages Common, Abyssal, Undercommon
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126443

Possessions: 1200 gp. Azurite (10 gp). Eye agate (10 gp). Bloodstone (60 gp).


Social Check DCs


Nithther Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he is wearing a long, green, dusty cloak. His crest is red and curly. His eyes are likewise gold.

Personality: This man loves poetry and to teach people poetry more than just about anything. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Nithther abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To clean up the streets; and meet up once more with his childhood friend

Ideals: Artistic. Bonds: Religious, Rich, Adventurer, Guardian. Occupation: Apothecary

Voice: German accent

Attributes [hide]

Nithther Lhamboldennish, Male Dragonborn Sorcerer 14
Medium (6'1") Dragonborn, Neutral Good (CR 14)
Armor Class 14
Hit Points 76 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 16 (+3)14 (+2) 8 (-1)16 (+3)
Skills Athletics +8
Senses Passive Perception 9
Languages Common, Ignan, Infernal
Attacks Melee +8 / 4d6+3, Ranged +9 / 4d6+4, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1566666

Possessions: Sard (50 gp). Red garnet (100 gp). Moss agate (16 gp). Alexandrite (600 gp). Lapis lazuli (16 gp). Malachite (16 gp). 1 Medium magic item.


Social Check DCs


Beiro Sherman, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He likes to wear ponchos typically of a light violet in addition to tight pants. His hair is long and brown with streaks of red, and is pulled back with small violet clips. His beard is red, braided, and well cared for. He tend to wears goggles to shield his eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He would rather hide behind his crafts than deal with other people.

History: He comes from a rich northern family. Beiro abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature crossbow.

Motivation: He has money and likes to spend it; and he's looking for his big break

Ideals: Athletic, Artistic. Flaws: Antagonistic, Shy. Bonds: Rich, Adventurer. Occupation: Stableman

Voice: Soothing and warm

Attributes [hide]

Beiro Sherman, Male Half-Elf Rogue 15
Medium (5'8") Half-Elf, Neutral Evil (CR 15)
Armor Class 12
Hit Points 68 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)10 (+0) 10 (+0)15 (+2)
Skills Athletics +6, Medicine +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +5

Possessions: 1000 gp. Onyx (20 gp). Zircon (20 gp). Zircon (20 gp). Tiger eye turquoise (10 gp). Peridot (20 gp). Red spinel (130 gp). Alexandrite (300 gp). Rose (20 gp). Aquamarine (300 gp). Chalcedony (20 gp). Rich purple corundum (800 gp). Red spinel (130 gp). 1 Medium magic item.


Social Check DCs

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