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NPC Generator

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Advanced [show]


Sammal Fluke, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has dyed his greying blue hair a little too much giving a sharp blue color. He wears round tiny glasses practically rammed into his face.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His first spouse was a Map Maker, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sammal fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: An old rival family wants him found.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Religious, Family. Occupation: Body Guard

Voice: Stutters

Attributes [hide]

Sammal Fluke, Male Tiefling Fighter 3
Medium (6'3") Tiefling, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)18 (+4) 13 (+1)16 (+3)
Skills Perception +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Celestial, Terran, Gnoll, Infernal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Bucklal Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He keeps his long auburn hair kept up in a rat tail. His eyes are likewise amber.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Bucklal was raised in a hard working conservative environment. His first spouse was a Beggar, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He's also a talented Beggar, but doesn't like to broadcast it.

Motivation: He has a crush on the local Beggar; and he wants to get laid

Ideals: Joker. Flaws: Sensitive. Bonds: Job, Family, Has a crush. Occupation: Guard

Voice: Speaks fast with a slight lisp

Attributes [hide]

Bucklal Wildheart, Male Halfling Bard 11
Small (3'4") Halfling, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 51 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)13 (+1) 14 (+2)12 (+1)
Skills Insight +6, Stealth +5
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133333

Possessions: 2700 gp. Blue sapphire (1300 gp). Violet garnet (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing a long, white, dusty cloak. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He wears large thick round spectacles.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born to a Herbalist, his father struggled to pay the bills. Like his father and his sister before him, after school he went straight into learning to become a Butcher. He has set out to sabotage the competition.

Motivation: Wants to raise his children well; and marry his sister to traveling adventurers

Ideals: Athletic, Fighting. Bonds: Enemies, Poor, Job, Family. Occupation: Butcher

Voice: Uses lots of figures of speech

Attributes [hide]

Bertram Smoothhands, Male Halfling Cleric 7
Small (2'11") Halfling, Neutral Evil (CR 7)
Armor Class 15
Hit Points 36 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 11 (+0)14 (+2) 15 (+2)16 (+3)
Skills Deception +6, Investigation +5
Senses Passive Perception 12
Languages Common, Halfling, Giant, Orc
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: 1000 gp. Malachite (8 gp). Hematite (8 gp).


Social Check DCs


Thervan Ariessus, Male Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a tan shirt with thin brown vertical stripes and grey pants. His chestnut hair is styled in orderly dreadlocks. He wears crescent spectacles with a black brim.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He takes great joy in being the best Navigator in town.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He made a point of taking high paying jobs and getting most of it up front. He struck the Navigator job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and he is not mentally stable, and does not behave rationally

Ideals: Opinionated. Flaws: Antagonistic, Insane. Bonds: Job, Adventurer. Occupation: Navigator

Voice: Middle-eastern accent

Attributes [hide]

Thervan Ariessus, Male Elf Expert 3
Medium (5'0") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 6 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)18 (+4) 9 (-1)11 (+0) 14 (+2)16 (+3)
Skills Medicine +4, Performance +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee -1 / 1d8-3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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