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NPC Generator

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Advanced [show]


Stannor Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who is renowned for his bright white suits and hats. With bright black hair and a scraggly beard. His eyes are a pleasant gray.

Personality: A deeply religious man he believes everything happens for a reason. He never wears the same outfit twice, unless he absolutely has to.

History: Stannor was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shoemaker work with an outfit from a few towns over. Shoemaker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He'd like to take his coworkers down a peg; and to pay off his debts

Ideals: Artistic. Bonds: Religious, Job, Adventurer, Debt. Occupation: Shoemaker

Voice: Tuts and clicks tongue

Attributes [hide]

Stannor Honeypot, Male Halfling Monk 9
Small (3'4") Halfling, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 50 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)10 (+0) 14 (+2)15 (+2)
Skills Arcana +3, Intimidation +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2

Possessions: 80000 cp.


Social Check DCs


Riardon Suithrasas, Male Half-Elf [Permalink]

Personal [hide]

Description: He is renowned for his bright yellow suits and hats. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His chestnut hair is lengthy. His brown eyes lackadaisically let the world flow into them.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born in the north, but his parents moved at a very young age to the east. His father was very strict, and drilled into him lessons on being the perfect gentleman. He struck the Architect job and began his own company from there.

Motivation: He is terrified, and will act out of fear; and further expansion of business

Ideals: Impeccable. Flaws: Fearful. Bonds: Rich, Immigrant, Job. Occupation: Architect

Voice: Sleepy voice

Attributes [hide]

Riardon Suithrasas, Male Half-Elf Adept 5
Medium (5'3") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)12 (+1) 12 (+1)12 (+1)
Skills Intimidation +4, Nature +4
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 400 gp. Rhodochrosite (14 gp). Lapis lazuli (14 gp). Chalcedony (40 gp). Red spinel (100 gp).


Social Check DCs


Jheri Jerynomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She has a missing left leg. She dresses in collared shirts and wears a proper scarf over her head. She has wavy green crest. She has a tattooed face.

Personality: Eccentric and domineering, Jheri will drive conversation. She is skeptical of what others tell her and is slow to trust.

History: Jheri lived on a farm with her father, near the main road leading to a nearby town. In her 16th year, her parents were killed by a brigands raid, leaving Jheri alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Her spouse's relatives view her with great suspicion; and to reunite with her absent father

Ideals: Extrovert. Flaws: Shy. Bonds: Family, Enemies. Occupation: Painter

Voice: Loud with bravado

Attributes [hide]

Jheri Jerynomonis, Female Dragonborn Warrior 1
Medium (6'8") Dragonborn, Neutral Evil (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)8 (-1) 12 (+1)8 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 30 gp.


Social Check DCs


Three Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a custom-built plate barding that's adorned with pastel lining and desert motifs, and a wedding ring on her left hand. Her cinnamon fur is slicked back into a classic pompadour. She has a tattooed face.

Personality: Prone to second guessing herself, she comes off as nervous. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: From birth she was tutored by a cruel and relentless mentor. Three abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Halfling artifacts is her passion.

Flaws: Shy. Bonds: In love, Adventurer, Mentor, Slave. Occupation: Sage

Voice: Uses lots of figures of speech

Attributes [hide]

Three Moon, Female Tabaxi Cleric 6
Medium (6'0") Tabaxi, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 23 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 8 (-1)7 (-2) 13 (+1)8 (-1)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 400 gp. Deep green spinel (120 gp). Bloodstone (60 gp). Moss agate (15 gp).


Social Check DCs

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