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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Enidda Miggledy, Female Gnome [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a worn and beaten armor. She keeps her brown hair in a pixie cut. She wears round tiny glasses practically rammed into her face.

Personality: Prone to second guessing herself, she comes off as nervous. She receives visions of the future at random moments

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Cook arts, while her father instructed her in etiquette, music and courtly manner. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Some 5 years later her spouse died after the birth of her son. Heartbroken, Enidda never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.

Motivation: Wishes to resurrect an old love; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Rich, In love. Occupation: Cook

Voice: Speaks like tongue is numb

Attributes [hide]

Enidda Miggledy, Female Gnome Monk 7
Small (3'0") Gnome, Lawful Evil (CR 7)
Armor Class 13
Hit Points 46 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)19 (+4) 15 (+2)6 (-2)
Skills Perception +5, Religion +7
Senses Passive Perception 17
Languages Common, Gnome, Elven, Terran, Auran, Aquan
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 800 gp.


Social Check DCs


Giselle Fasharash, Female Half-Elf [Permalink]

Personal [hide]

Description: An older woman who wears tight fighting clothing, which leaves very little to the imagination, she is not a threatening figure. Her tied-back hair is white. She has amber eyes.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. Energy wise she seems alert and responsive.

History: She was raised by priests from a young age. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has never given up on her painting dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is compelled to act according to her religious beliefs

Ideals: Fighting, Professionalism. Flaws: Greedy. Bonds: Religious, Mentor. Occupation: Mortician

Voice: Slow speaker

Attributes [hide]

Giselle Fasharash, Female Half-Elf Monk 5
Medium (5'4") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)16 (+3) 9 (-1)15 (+2)
Skills Animal Handling +2
Senses Passive Perception 9
Languages Common, Elven, Halfling, Undercommon, Auran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 800 gp. 3 Smokesticks. 4 Alchemist’s fire. 7 Acid flasks.


Social Check DCs


Grom Charlton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a weathered and beat up set of banded mail beneath an oversized black coat. He wears a feathered hat to cover his moderate length white hair. He has a dull look in his amber eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is obsessed with finding treasure.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. During his travels, Grom and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Grom discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Grom fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Ideals: Athletic. Flaws: Disease. Bonds: Adventurer, Rich. Occupation: Painter

Voice: Soft and melodious

Attributes [hide]

Grom Charlton, Male Half-Orc Wizard 7
Medium (6'5") Half-Orc, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 8 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)12 (+1) 16 (+3)10 (+0)
Skills Insight +6, Persuasion +3
Senses Passive Perception 13
Languages Common, Orc, Giant
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 90000 cp. Red spinel (80 gp).


Social Check DCs


Art On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears rags and sports a simple walking cane, and sports empty pouches on his belt. He wears a Stetson hat to cover his moderate length cinnamon fur. He has gleaming, smiling amber eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is able to fit into much smaller and tighter spaces than normal.

History: Born to a Brewer, his father struggled to pay the bills. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He hasn't been sleeping well lately.

Motivation: Doesn't want to be a Bricklayer and was forced into it by his family; and wants to raise his children well

Ideals: Disciplined, Gifted. Flaws: PTSD, Insomniac. Bonds: Poor, Family. Occupation: Bricklayer

Voice: Sighs a lot, exhausted

Attributes [hide]

Art On the Water, Male Tabaxi Warlock 6
Medium (5'2") Tabaxi, Chaotic Evil (CR 6)
Armor Class 15
Hit Points 28 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 11 (+0)10 (+0) 16 (+3)13 (+1)
Skills History +3, Insight +6
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +8 / 2d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1000 gp. 1 Banded mail. 1 Masterwork Heavy wooden shield. 1 Half-Plate. 1 Chain shirt.


Social Check DCs

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